- Fedora-Fr
- À propos de Fedora-Fr
- Historique
- Statistiques
- Télécharger
- Obtenir Fedora
- Toutes les méthodes de téléchargement
- Support
- Aide sur IRC
- Forums
- Documentation
- Sous-projets
- Plateforme de blog
Dernière news : Fedora 34 n'est plus maintenu
Bonjour à tous;
J'aurais besoin de "vulkan" pour optimiser le rendu graphique sur un jeu, mais l'option n'est pas disponible.
J'ai désinstallé "cuda" pensant à une éventuelle incompatibilité avec "vulkan" mais cela ne change rien.
# dnf remove *cuda*
Voici ma carte graphique et les info de "vulcan":
$ inxi -G
Graphics:
Device-1: NVIDIA GF119 [GeForce GT 705] driver: nvidia v: 390.144
Display: x11 server: X.Org 1.20.11 driver: loaded: nvidia
unloaded: fbdev,modesetting,nouveau,vesa resolution: 1280x1024~60Hz
OpenGL: renderer: GeForce GT 705/PCIe/SSE2 v: 4.6.0 NVIDIA 390.144
$ vulkaninfo
WARNING: lavapipe is not a conformant vulkan implementation, testing use only.
==========
VULKANINFO
==========
Vulkan Instance Version: 1.2.189
Instance Extensions: count = 19
===============================
VK_EXT_acquire_drm_display : extension revision 1
VK_EXT_acquire_xlib_display : extension revision 1
VK_EXT_debug_report : extension revision 10
VK_EXT_debug_utils : extension revision 2
VK_EXT_direct_mode_display : extension revision 1
VK_EXT_display_surface_counter : extension revision 1
VK_KHR_device_group_creation : extension revision 1
VK_KHR_display : extension revision 21
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_display_properties2 : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 2
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
VK_KHR_wayland_surface : extension revision 6
VK_KHR_xcb_surface : extension revision 6
VK_KHR_xlib_surface : extension revision 6
Layers: count = 1
=================
VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.2.73, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id = 0 (llvmpipe (LLVM 13.0.0, 256 bits))
Layer-Device Extensions: count = 0
Presentable Surfaces:
=====================
GPU id : 0 (llvmpipe (LLVM 13.0.0, 256 bits)):
Surface types: count = 2
VK_KHR_xcb_surface
VK_KHR_xlib_surface
Formats: count = 2
SurfaceFormat[0]:
format = FORMAT_B8G8R8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[1]:
format = FORMAT_B8G8R8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
Present Modes: count = 4
PRESENT_MODE_IMMEDIATE_KHR
PRESENT_MODE_MAILBOX_KHR
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_FIFO_RELAXED_KHR
VkSurfaceCapabilitiesKHR:
-------------------------
minImageCount = 3
maxImageCount = 0
currentExtent:
width = 256
height = 256
minImageExtent:
width = 256
height = 256
maxImageExtent:
width = 256
height = 256
maxImageArrayLayers = 1
supportedTransforms: count = 1
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
supportedCompositeAlpha: count = 2
COMPOSITE_ALPHA_OPAQUE_BIT_KHR
COMPOSITE_ALPHA_INHERIT_BIT_KHR
supportedUsageFlags: count = 5
IMAGE_USAGE_TRANSFER_SRC_BIT
IMAGE_USAGE_TRANSFER_DST_BIT
IMAGE_USAGE_SAMPLED_BIT
IMAGE_USAGE_STORAGE_BIT
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
VkSurfaceCapabilities2EXT:
--------------------------
supportedSurfaceCounters:
None
VkSurfaceProtectedCapabilitiesKHR:
----------------------------------
supportsProtected = false
Device Groups:
==============
Group 0:
Properties:
physicalDevices: count = 1
llvmpipe (LLVM 13.0.0, 256 bits) (ID: 0)
subsetAllocation = 0
WARNING: lavapipe is not a conformant vulkan implementation, testing use only.
Present Capabilities:
llvmpipe (LLVM 13.0.0, 256 bits) (ID: 0):
Can present images from the following devices: count = 1
llvmpipe (LLVM 13.0.0, 256 bits) (ID: 0)
Present modes: count = 1
DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
apiVersion = 4202691 (1.2.195)
driverVersion = 1 (0x0001)
vendorID = 0x10005
deviceID = 0x0000
deviceType = PHYSICAL_DEVICE_TYPE_CPU
deviceName = llvmpipe (LLVM 13.0.0, 256 bits)
pipelineCacheUUID = 76616c2d-6c6c-206e-6f3d-270000000000
VkPhysicalDeviceLimits:
-----------------------
maxImageDimension1D = 16384
maxImageDimension2D = 16384
maxImageDimension3D = 4096
maxImageDimensionCube = 32768
maxImageArrayLayers = 2048
maxTexelBufferElements = 134217728
maxUniformBufferRange = 65536
maxStorageBufferRange = 134217728
maxPushConstantsSize = 128
maxMemoryAllocationCount = 4294967295
maxSamplerAllocationCount = 32768
bufferImageGranularity = 0x00000040
sparseAddressSpaceSize = 0x00000000
maxBoundDescriptorSets = 8
maxPerStageDescriptorSamplers = 32
maxPerStageDescriptorUniformBuffers = 15
maxPerStageDescriptorStorageBuffers = 16
maxPerStageDescriptorSampledImages = 128
maxPerStageDescriptorStorageImages = 16
maxPerStageDescriptorInputAttachments = 8
maxPerStageResources = 128
maxDescriptorSetSamplers = 32768
maxDescriptorSetUniformBuffers = 256
maxDescriptorSetUniformBuffersDynamic = 256
maxDescriptorSetStorageBuffers = 256
maxDescriptorSetStorageBuffersDynamic = 256
maxDescriptorSetSampledImages = 256
maxDescriptorSetStorageImages = 256
maxDescriptorSetInputAttachments = 256
maxVertexInputAttributes = 32
maxVertexInputBindings = 32
maxVertexInputAttributeOffset = 2047
maxVertexInputBindingStride = 2048
maxVertexOutputComponents = 128
maxTessellationGenerationLevel = 64
maxTessellationPatchSize = 32
maxTessellationControlPerVertexInputComponents = 128
maxTessellationControlPerVertexOutputComponents = 128
maxTessellationControlPerPatchOutputComponents = 128
maxTessellationControlTotalOutputComponents = 4096
maxTessellationEvaluationInputComponents = 128
maxTessellationEvaluationOutputComponents = 128
maxGeometryShaderInvocations = 32
maxGeometryInputComponents = 64
maxGeometryOutputComponents = 128
maxGeometryOutputVertices = 1024
maxGeometryTotalOutputComponents = 1024
maxFragmentInputComponents = 128
maxFragmentOutputAttachments = 8
maxFragmentDualSrcAttachments = 2
maxFragmentCombinedOutputResources = 8
maxComputeSharedMemorySize = 32768
maxComputeWorkGroupCount: count = 3
65535
65535
65535
maxComputeWorkGroupInvocations = 1024
maxComputeWorkGroupSize: count = 3
1024
1024
1024
subPixelPrecisionBits = 8
subTexelPrecisionBits = 8
mipmapPrecisionBits = 4
maxDrawIndexedIndexValue = 4294967295
maxDrawIndirectCount = 4294967295
maxSamplerLodBias = 16
maxSamplerAnisotropy = 16
maxViewports = 16
maxViewportDimensions: count = 2
16384
16384
viewportBoundsRange: count = 2
-32768
32768
viewportSubPixelBits = 0
minMemoryMapAlignment = 64
minTexelBufferOffsetAlignment = 0x00000010
minUniformBufferOffsetAlignment = 0x00000010
minStorageBufferOffsetAlignment = 0x00000010
minTexelOffset = -32
maxTexelOffset = 31
minTexelGatherOffset = -32
maxTexelGatherOffset = 31
minInterpolationOffset = -2
maxInterpolationOffset = 2
subPixelInterpolationOffsetBits = 8
maxFramebufferWidth = 16384
maxFramebufferHeight = 16384
maxFramebufferLayers = 2048
framebufferColorSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
framebufferDepthSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
framebufferStencilSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
framebufferNoAttachmentsSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
maxColorAttachments = 8
sampledImageColorSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
sampledImageIntegerSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
sampledImageDepthSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
sampledImageStencilSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
storageImageSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
maxSampleMaskWords = 1
timestampComputeAndGraphics = true
timestampPeriod = 1
maxClipDistances = 8
maxCullDistances = 8
maxCombinedClipAndCullDistances = 8
discreteQueuePriorities = 2
pointSizeRange: count = 2
0
255
lineWidthRange: count = 2
1
255
pointSizeGranularity = 0.125
lineWidthGranularity = 0.0078125
strictLines = true
standardSampleLocations = true
optimalBufferCopyOffsetAlignment = 0x00000080
optimalBufferCopyRowPitchAlignment = 0x00000080
nonCoherentAtomSize = 0x00000040
VkPhysicalDeviceSparseProperties:
---------------------------------
residencyStandard2DBlockShape = false
residencyStandard2DMultisampleBlockShape = false
residencyStandard3DBlockShape = false
residencyAlignedMipSize = false
residencyNonResidentStrict = false
VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
maxCustomBorderColorSamplers = 32768
VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
supportedDepthResolveModes: count = 2
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
supportedStencilResolveModes: count = 1
RESOLVE_MODE_SAMPLE_ZERO_BIT
independentResolveNone = false
independentResolve = false
VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
maxUpdateAfterBindDescriptorsInAllPools = 67108863
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 65536
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 65536
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 65536
maxPerStageDescriptorUpdateAfterBindSampledImages = 65536
maxPerStageDescriptorUpdateAfterBindStorageImages = 65536
maxPerStageDescriptorUpdateAfterBindInputAttachments = 65536
maxPerStageUpdateAfterBindResources = 65536
maxDescriptorSetUpdateAfterBindSamplers = 65536
maxDescriptorSetUpdateAfterBindUniformBuffers = 65536
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindStorageBuffers = 65536
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindSampledImages = 65536
maxDescriptorSetUpdateAfterBindStorageImages = 65536
maxDescriptorSetUpdateAfterBindInputAttachments = 65536
VkPhysicalDeviceDriverProperties:
---------------------------------
driverID = DRIVER_ID_MESA_LLVMPIPE
driverName = llvmpipe
driverInfo = Mesa 21.3.1 (LLVM 13.0.0)
conformanceVersion = 0.0.0.0
VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
minImportedHostPointerAlignment = 0x00001000
VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = false
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = false
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = false
shaderRoundingModeRTZFloat64 = false
VkPhysicalDeviceIDProperties:
-----------------------------
deviceUUID = 00000000-0000-0000-0000-000000000000
driverUUID = 00000000-0000-0000-0000-000000000000
deviceNodeMask = 0
deviceLUIDValid = false
VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
lineSubPixelPrecisionBits = 8
VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
maxPerSetDescriptors = 1024
maxMemoryAllocationSize = 0x80000000
VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
maxMultiDrawCount = 2048
VkPhysicalDeviceMultiviewProperties:
------------------------------------
maxMultiviewViewCount = 6
maxMultiviewInstanceIndex = 2147483647
VkPhysicalDevicePointClippingProperties:
----------------------------------------
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
protectedNoFault = false
VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
provokingVertexModePerPipeline = true
transformFeedbackPreservesTriangleFanProvokingVertex = true
VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
maxPushDescriptors = 32
VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
VkPhysicalDeviceSubgroupProperties:
-----------------------------------
subgroupSize = 8
supportedStages: count = 4
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
supportedOperations: count = 4
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
quadOperationsInAllStages = false
VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
maxTimelineSemaphoreValueDifference = 18446744073709551615
VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
maxTransformFeedbackStreams = 4
maxTransformFeedbackBuffers = 4
maxTransformFeedbackBufferSize = 0xffffffff
maxTransformFeedbackStreamDataSize = 512
maxTransformFeedbackBufferDataSize = 512
maxTransformFeedbackBufferDataStride = 512
transformFeedbackQueries = true
transformFeedbackStreamsLinesTriangles = false
transformFeedbackRasterizationStreamSelect = false
transformFeedbackDraw = true
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
maxVertexAttribDivisor = 4294967295
VkPhysicalDeviceVulkan11Properties:
-----------------------------------
deviceUUID = 00000000-0000-0000-0000-000000000000
driverUUID = 00000000-0000-0000-0000-000000000000
deviceNodeMask = 0
deviceLUIDValid = false
subgroupSize = 8
subgroupSupportedStages: count = 4
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
subgroupSupportedOperations: count = 4
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
subgroupQuadOperationsInAllStages = false
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
maxMultiviewViewCount = 6
maxMultiviewInstanceIndex = 2147483647
protectedNoFault = false
maxPerSetDescriptors = 1024
maxMemoryAllocationSize = 0x80000000
VkPhysicalDeviceVulkan12Properties:
-----------------------------------
driverID = DRIVER_ID_MESA_LLVMPIPE
driverName = llvmpipe
driverInfo = Mesa 21.3.1 (LLVM 13.0.0)
conformanceVersion = 0.0.0.0
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = false
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = false
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = false
shaderRoundingModeRTZFloat64 = false
maxUpdateAfterBindDescriptorsInAllPools = 67108863
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 65536
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 65536
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 65536
maxPerStageDescriptorUpdateAfterBindSampledImages = 65536
maxPerStageDescriptorUpdateAfterBindStorageImages = 65536
maxPerStageDescriptorUpdateAfterBindInputAttachments = 65536
maxPerStageUpdateAfterBindResources = 65536
maxDescriptorSetUpdateAfterBindSamplers = 65536
maxDescriptorSetUpdateAfterBindUniformBuffers = 65536
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindStorageBuffers = 65536
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindSampledImages = 65536
maxDescriptorSetUpdateAfterBindStorageImages = 65536
maxDescriptorSetUpdateAfterBindInputAttachments = 65536
supportedDepthResolveModes: count = 2
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
supportedStencilResolveModes: count = 1
RESOLVE_MODE_SAMPLE_ZERO_BIT
independentResolveNone = false
independentResolve = false
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
maxTimelineSemaphoreValueDifference = 18446744073709551615
framebufferIntegerColorSampleCounts: count = 1
SAMPLE_COUNT_1_BIT
Device Extensions: count = 66
VK_EXT_4444_formats : extension revision 1
VK_EXT_calibrated_timestamps : extension revision 2
VK_EXT_color_write_enable : extension revision 1
VK_EXT_conditional_rendering : extension revision 2
VK_EXT_custom_border_color : extension revision 12
VK_EXT_depth_clip_enable : extension revision 1
VK_EXT_extended_dynamic_state : extension revision 1
VK_EXT_extended_dynamic_state2 : extension revision 1
VK_EXT_external_memory_host : extension revision 1
VK_EXT_host_query_reset : extension revision 1
VK_EXT_index_type_uint8 : extension revision 1
VK_EXT_line_rasterization : extension revision 1
VK_EXT_multi_draw : extension revision 1
VK_EXT_post_depth_coverage : extension revision 1
VK_EXT_primitive_topology_list_restart : extension revision 1
VK_EXT_private_data : extension revision 1
VK_EXT_provoking_vertex : extension revision 1
VK_EXT_sampler_filter_minmax : extension revision 2
VK_EXT_scalar_block_layout : extension revision 1
VK_EXT_separate_stencil_usage : extension revision 1
VK_EXT_shader_stencil_export : extension revision 1
VK_EXT_shader_viewport_index_layer : extension revision 1
VK_EXT_transform_feedback : extension revision 1
VK_EXT_vertex_attribute_divisor : extension revision 3
VK_EXT_vertex_input_dynamic_state : extension revision 2
VK_GOOGLE_decorate_string : extension revision 1
VK_GOOGLE_hlsl_functionality1 : extension revision 1
VK_KHR_16bit_storage : extension revision 1
VK_KHR_8bit_storage : extension revision 1
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_buffer_device_address : extension revision 1
VK_KHR_copy_commands2 : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 3
VK_KHR_depth_stencil_resolve : extension revision 1
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 4
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_external_fence : extension revision 1
VK_KHR_external_memory : extension revision 1
VK_KHR_external_memory_fd : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_imageless_framebuffer : extension revision 1
VK_KHR_incremental_present : extension revision 2
VK_KHR_maintenance1 : extension revision 2
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_multiview : extension revision 1
VK_KHR_push_descriptor : extension revision 2
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
VK_KHR_separate_depth_stencil_layouts : extension revision 1
VK_KHR_shader_atomic_int64 : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 4
VK_KHR_shader_subgroup_extended_types : extension revision 1
VK_KHR_spirv_1_4 : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 70
VK_KHR_timeline_semaphore : extension revision 2
VK_KHR_uniform_buffer_standard_layout : extension revision 1
VK_KHR_variable_pointers : extension revision 1
VkQueueFamilyProperties:
========================
queueProperties[0]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 1
queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER
timestampValidBits = 64
present support = true
VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 1
memoryHeaps[0]:
size = 2147483648 (0x80000000) (2.00 GiB)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 1
memoryTypes[0]:
heapIndex = 0
propertyFlags = 0x000f: count = 4
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
(non-sparse)
IMAGE_TILING_LINEAR:
color images
(non-sparse)
VkPhysicalDeviceFeatures:
=========================
robustBufferAccess = true
fullDrawIndexUint32 = true
imageCubeArray = true
independentBlend = true
geometryShader = true
tessellationShader = true
sampleRateShading = true
dualSrcBlend = true
logicOp = true
multiDrawIndirect = true
drawIndirectFirstInstance = true
depthClamp = true
depthBiasClamp = true
fillModeNonSolid = true
depthBounds = false
wideLines = true
largePoints = true
alphaToOne = true
multiViewport = true
samplerAnisotropy = true
textureCompressionETC2 = false
textureCompressionASTC_LDR = false
textureCompressionBC = true
occlusionQueryPrecise = true
pipelineStatisticsQuery = true
vertexPipelineStoresAndAtomics = true
fragmentStoresAndAtomics = true
shaderTessellationAndGeometryPointSize = true
shaderImageGatherExtended = true
shaderStorageImageExtendedFormats = true
shaderStorageImageMultisample = true
shaderStorageImageReadWithoutFormat = false
shaderStorageImageWriteWithoutFormat = true
shaderUniformBufferArrayDynamicIndexing = true
shaderSampledImageArrayDynamicIndexing = false
shaderStorageBufferArrayDynamicIndexing = true
shaderStorageImageArrayDynamicIndexing = false
shaderClipDistance = true
shaderCullDistance = true
shaderFloat64 = true
shaderInt64 = true
shaderInt16 = true
shaderResourceResidency = false
shaderResourceMinLod = false
sparseBinding = false
sparseResidencyBuffer = false
sparseResidencyImage2D = false
sparseResidencyImage3D = false
sparseResidency2Samples = false
sparseResidency4Samples = false
sparseResidency8Samples = false
sparseResidency16Samples = false
sparseResidencyAliased = false
variableMultisampleRate = false
inheritedQueries = false
VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
formatA4R4G4B4 = true
formatA4B4G4R4 = true
VkPhysicalDevice8BitStorageFeatures:
------------------------------------
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = false
bufferDeviceAddressMultiDevice = false
VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
colorWriteEnable = true
VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
conditionalRendering = true
inheritedConditionalRendering = false
VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
customBorderColors = true
customBorderColorWithoutFormat = true
VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
depthClipEnable = true
VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
shaderInputAttachmentArrayDynamicIndexing = false
shaderUniformTexelBufferArrayDynamicIndexing = false
shaderStorageTexelBufferArrayDynamicIndexing = false
shaderUniformBufferArrayNonUniformIndexing = false
shaderSampledImageArrayNonUniformIndexing = false
shaderStorageBufferArrayNonUniformIndexing = false
shaderStorageImageArrayNonUniformIndexing = false
shaderInputAttachmentArrayNonUniformIndexing = false
shaderUniformTexelBufferArrayNonUniformIndexing = false
shaderStorageTexelBufferArrayNonUniformIndexing = false
descriptorBindingUniformBufferUpdateAfterBind = false
descriptorBindingSampledImageUpdateAfterBind = false
descriptorBindingStorageImageUpdateAfterBind = false
descriptorBindingStorageBufferUpdateAfterBind = false
descriptorBindingUniformTexelBufferUpdateAfterBind = false
descriptorBindingStorageTexelBufferUpdateAfterBind = false
descriptorBindingUpdateUnusedWhilePending = false
descriptorBindingPartiallyBound = false
descriptorBindingVariableDescriptorCount = false
runtimeDescriptorArray = false
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
extendedDynamicState2 = true
extendedDynamicState2LogicOp = true
extendedDynamicState2PatchControlPoints = true
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
extendedDynamicState = true
VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
hostQueryReset = true
VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
imagelessFramebuffer = true
VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
indexTypeUint8 = true
VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
rectangularLines = true
bresenhamLines = true
smoothLines = true
stippledRectangularLines = true
stippledBresenhamLines = true
stippledSmoothLines = true
VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
multiDraw = true
VkPhysicalDeviceMultiviewFeatures:
----------------------------------
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
VkPhysicalDevicePrivateDataFeaturesEXT:
---------------------------------------
privateData = true
VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
protectedMemory = false
VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
provokingVertexLast = true
transformFeedbackPreservesProvokingVertex = true
VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
samplerYcbcrConversion = false
VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
scalarBlockLayout = true
VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
separateDepthStencilLayouts = true
VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
shaderDrawParameters = true
VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
shaderFloat16 = true
shaderInt8 = true
VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
shaderSubgroupExtendedTypes = true
VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
timelineSemaphore = true
VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
transformFeedback = true
geometryStreams = true
VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
uniformBufferStandardLayout = true
VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
variablePointersStorageBuffer = true
variablePointers = false
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
vertexAttributeInstanceRateDivisor = true
vertexAttributeInstanceRateZeroDivisor = false
VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
vertexInputDynamicState = true
VkPhysicalDeviceVulkan11Features:
---------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
variablePointersStorageBuffer = true
variablePointers = false
protectedMemory = false
samplerYcbcrConversion = false
shaderDrawParameters = true
VkPhysicalDeviceVulkan12Features:
---------------------------------
samplerMirrorClampToEdge = true
drawIndirectCount = true
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
shaderFloat16 = true
shaderInt8 = true
descriptorIndexing = false
shaderInputAttachmentArrayDynamicIndexing = false
shaderUniformTexelBufferArrayDynamicIndexing = false
shaderStorageTexelBufferArrayDynamicIndexing = false
shaderUniformBufferArrayNonUniformIndexing = false
shaderSampledImageArrayNonUniformIndexing = false
shaderStorageBufferArrayNonUniformIndexing = false
shaderStorageImageArrayNonUniformIndexing = false
shaderInputAttachmentArrayNonUniformIndexing = false
shaderUniformTexelBufferArrayNonUniformIndexing = false
shaderStorageTexelBufferArrayNonUniformIndexing = false
descriptorBindingUniformBufferUpdateAfterBind = false
descriptorBindingSampledImageUpdateAfterBind = false
descriptorBindingStorageImageUpdateAfterBind = false
descriptorBindingStorageBufferUpdateAfterBind = false
descriptorBindingUniformTexelBufferUpdateAfterBind = false
descriptorBindingStorageTexelBufferUpdateAfterBind = false
descriptorBindingUpdateUnusedWhilePending = false
descriptorBindingPartiallyBound = false
descriptorBindingVariableDescriptorCount = false
runtimeDescriptorArray = false
samplerFilterMinmax = true
scalarBlockLayout = true
imagelessFramebuffer = true
uniformBufferStandardLayout = true
shaderSubgroupExtendedTypes = true
separateDepthStencilLayouts = true
hostQueryReset = true
timelineSemaphore = true
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = false
bufferDeviceAddressMultiDevice = false
vulkanMemoryModel = false
vulkanMemoryModelDeviceScope = false
vulkanMemoryModelAvailabilityVisibilityChains = false
shaderOutputViewportIndex = true
shaderOutputLayer = true
subgroupBroadcastDynamicId = true
VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
vulkanMemoryModel = false
vulkanMemoryModelDeviceScope = false
vulkanMemoryModelAvailabilityVisibilityChains = false
$
Comment dois je faire pour utiliser "vulcan" ? Merci.
a+
pll
Hors ligne
https://www.x-plane.com/kb/updating-gra … kan-metal/
...For Nvidia systems we require driver version 440.26 or newer...
Ma carte graphique n'est donc pas compatible avec "vulkan".:-(
Hors ligne
Il me semble bien qu'avec le pilote libre ce serait possible. Le support ne suit pas les recommandations du pilote propriétaire.
Reste à voir le niveau de performance...
AMD R7 5800x, MSI Pro Carbon X470, 64Go DDR4 3.6Ghz Kingston Renegarde C17, RX5700XT MSI OC, SSD : 1xPNY LXR8 1To + 1x970EVO 500Go + 2x500Go 860EVO, 3x1To 860EVO, HDD WD 2To + 4To Black, BeQuiet Dark 900 + Ppower 1kW plat
AMD R7 2700x + 32Go DDR4 3.2Ghz, 1xPNY LXR8 1To, 2x1To 860QVO, rx6500xt 4Go, BMT MBox Q300L
AMD R5 2600, 32Go DDR4 1.8Ghz, 1x250GO SSD, 3x 2To RAID5 WDBlue, 1030GT 2Go, BCubes Chieftec + AMD A6 9500, 16Go DDR4 2.1Ghz, SSD 250Go,3To Red
Hors ligne
Il me semble bien qu'avec le pilote libre ce serait possible. Le support ne suit pas les recommandations du pilote propriétaire.
Reste à voir le niveau de performance...
Bonjour VINDICATORs,
c'est une bonne idée, je vais tester. La question est de savoir si "nouveau + vulkan" apporte plus de performances que "nvidia" sans vulkan!?
a+
pll
Hors ligne
Cela dépend des puces graphiques. Mais il semble que les performances de nouveau vont s'améliorer rapidement ces prochains mois.
AMD R7 5800x, MSI Pro Carbon X470, 64Go DDR4 3.6Ghz Kingston Renegarde C17, RX5700XT MSI OC, SSD : 1xPNY LXR8 1To + 1x970EVO 500Go + 2x500Go 860EVO, 3x1To 860EVO, HDD WD 2To + 4To Black, BeQuiet Dark 900 + Ppower 1kW plat
AMD R7 2700x + 32Go DDR4 3.2Ghz, 1xPNY LXR8 1To, 2x1To 860QVO, rx6500xt 4Go, BMT MBox Q300L
AMD R5 2600, 32Go DDR4 1.8Ghz, 1x250GO SSD, 3x 2To RAID5 WDBlue, 1030GT 2Go, BCubes Chieftec + AMD A6 9500, 16Go DDR4 2.1Ghz, SSD 250Go,3To Red
Hors ligne
Re VINDICATORs,
J'ai déinstallé "nvidia" avec la commande:
# dnf remove *nvidia*
Ce qui me donne après redémarrage:
$ inxi -G
Graphics:
Device-1: NVIDIA GF119 [GeForce GT 705] driver: nouveau v: kernel
Display: x11 server: X.Org 1.20.11 driver: loaded: modesetting
unloaded: fbdev,vesa resolution: 1280x1024~60Hz
OpenGL: renderer: NVD9 v: 4.3 Mesa 21.3.1
$
Mais hélas, le jeux ne démarre plus même après réinstallation de ce dernier.
Aurais je loupé quelque chose, ou bien il faut absolument le pilote "nvidia" ?
a +
pll
Hors ligne
Que retourne la suite de commande suivante ? :
cat /proc/bus/pci/devices | grep VGA || lspci | grep VGA | colrm 1 4 ; \
cat /proc/cpuinfo | egrep "model name|MHz" ; \
xdpyinfo | egrep "version:|dimensions|depth of" ; \
glxinfo | egrep -A2 "rendering|OpenGL" ; \
lspci -nnk | grep -iA2 vga ; \
uname -sr; \
dnf list mesa*; \
Si il te manque la bibliothèque mesa, installe là.
Tu peux aussi utiliser les paquets de développement (voir la doc : https://doc.fedora-fr.org/wiki/D%C3%A9p … eloppement ).
Après pour le moment ce n'est pas toujours au niveau de ce qui est fourni pour Intel ou AMD (Radeon).
Dernière modification par VINDICATORs (13/12/2021 19:46:14)
AMD R7 5800x, MSI Pro Carbon X470, 64Go DDR4 3.6Ghz Kingston Renegarde C17, RX5700XT MSI OC, SSD : 1xPNY LXR8 1To + 1x970EVO 500Go + 2x500Go 860EVO, 3x1To 860EVO, HDD WD 2To + 4To Black, BeQuiet Dark 900 + Ppower 1kW plat
AMD R7 2700x + 32Go DDR4 3.2Ghz, 1xPNY LXR8 1To, 2x1To 860QVO, rx6500xt 4Go, BMT MBox Q300L
AMD R5 2600, 32Go DDR4 1.8Ghz, 1x250GO SSD, 3x 2To RAID5 WDBlue, 1030GT 2Go, BCubes Chieftec + AMD A6 9500, 16Go DDR4 2.1Ghz, SSD 250Go,3To Red
Hors ligne
Bonsoir VINDICATORs,
je te remercie pour ton aide. Voici les retours demandés:
$ cat /proc/bus/pci/devices | grep VGA || lspci | grep VGA | colrm 1 4
0.0 VGA compatible controller: NVIDIA Corporation GF119 [GeForce GT 705] (rev a1)
$ cat /proc/cpuinfo | egrep "model name|MHz"
model name : Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
cpu MHz : 2195.170
model name : Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
cpu MHz : 1700.000
model name : Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
cpu MHz : 800.000
model name : Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
cpu MHz : 800.000
$ xdpyinfo | egrep "version:|dimensions|depth of"
X.Org version: 1.20.11
dimensions: 1280x1024 pixels (338x270 millimeters)
depth of root window: 24 planes
$ glxinfo | egrep -A2 "rendering|OpenGL"
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
--
OpenGL vendor string: nouveau
OpenGL renderer string: NVD9
OpenGL core profile version string: 4.3 (Core Profile) Mesa 21.3.1
OpenGL core profile shading language version string: 4.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
GL_AMD_gpu_shader_int64, GL_AMD_multi_draw_indirect,
--
OpenGL version string: 4.3 (Compatibility Profile) Mesa 21.3.1
OpenGL shading language version string: 4.30
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
GL_AMD_multi_draw_indirect, GL_AMD_performance_monitor,
--
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 21.3.1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
OpenGL ES profile extensions:
GL_AMD_performance_monitor, GL_ANGLE_pack_reverse_row_order,
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
$ lspci -nnk | grep -iA2 vga
01:00.0 VGA compatible controller [0300]: NVIDIA Corporation GF119 [GeForce GT 705] [10de:104c] (rev a1)
Subsystem: Dell Device [1028:109b]
Kernel driver in use: nouveau
$ uname -sr
Linux 5.15.6-200.fc35.x86_64
$ dnf list mesa*
Dernière vérification de l’expiration des métadonnées effectuée il y a 3:06:21 le lun. 13 déc. 2021 17:59:31.
Paquets installés
mesa-dri-drivers.i686 21.3.1-2.fc35 @updates
mesa-dri-drivers.x86_64 21.3.1-2.fc35 @updates
mesa-filesystem.i686 21.3.1-2.fc35 @updates
mesa-filesystem.x86_64 21.3.1-2.fc35 @updates
mesa-libEGL.i686 21.3.1-2.fc35 @updates
mesa-libEGL.x86_64 21.3.1-2.fc35 @updates
mesa-libEGL-devel.x86_64 21.3.1-2.fc35 @updates
mesa-libGL.i686 21.3.1-2.fc35 @updates
mesa-libGL.x86_64 21.3.1-2.fc35 @updates
mesa-libGL-devel.x86_64 21.3.1-2.fc35 @updates
mesa-libGLU.i686 9.0.1-5.fc35 @fedora
mesa-libGLU.x86_64 9.0.1-5.fc35 @fedora
mesa-libGLU-devel.x86_64 9.0.1-5.fc35 @fedora
mesa-libOSMesa.i686 21.3.1-2.fc35 @updates
mesa-libOSMesa.x86_64 21.3.1-2.fc35 @updates
mesa-libOpenCL.i686 21.3.1-2.fc35 @updates
mesa-libOpenCL.x86_64 21.3.1-2.fc35 @updates
mesa-libOpenCL-devel.i686 21.3.1-2.fc35 @updates
mesa-libOpenCL-devel.x86_64 21.3.1-2.fc35 @updates
mesa-libd3d.i686 21.3.1-2.fc35 @updates
mesa-libd3d.x86_64 21.3.1-2.fc35 @updates
mesa-libgbm.i686 21.3.1-2.fc35 @updates
mesa-libgbm.x86_64 21.3.1-2.fc35 @updates
mesa-libglapi.i686 21.3.1-2.fc35 @updates
mesa-libglapi.x86_64 21.3.1-2.fc35 @updates
mesa-libxatracker.x86_64 21.3.1-2.fc35 @updates
mesa-vulkan-drivers.i686 21.3.1-2.fc35 @updates
mesa-vulkan-drivers.x86_64 21.3.1-2.fc35 @updates
Paquets disponibles
mesa-demos.x86_64 8.4.0-12.20210504git0f9e7d9.fc35 fedora
mesa-libEGL-devel.i686 21.3.1-2.fc35 updates
mesa-libGL-devel.i686 21.3.1-2.fc35 updates
mesa-libGLU-devel.i686 9.0.1-5.fc35 fedora
mesa-libGLw.i686 8.0.0-22.fc35 fedora
mesa-libGLw.x86_64 8.0.0-22.fc35 fedora
mesa-libGLw-devel.i686 8.0.0-22.fc35 fedora
mesa-libGLw-devel.x86_64 8.0.0-22.fc35 fedora
mesa-libOSMesa-devel.i686 21.3.1-2.fc35 updates
mesa-libOSMesa-devel.x86_64 21.3.1-2.fc35 updates
mesa-libd3d-devel.i686 21.3.1-2.fc35 updates
mesa-libd3d-devel.x86_64 21.3.1-2.fc35 updates
mesa-libgbm-devel.i686 21.3.1-2.fc35 updates
mesa-libgbm-devel.x86_64 21.3.1-2.fc35 updates
mesa-libxatracker.i686 21.3.1-2.fc35 updates
mesa-libxatracker-devel.i686 21.3.1-2.fc35 updates
mesa-libxatracker-devel.x86_64 21.3.1-2.fc35 updates
mesa-omx-drivers.x86_64 21.3.1-2.fc35 updates
mesa-vdpau-drivers.i686 21.3.1-2.fc35 updates
mesa-vdpau-drivers.x86_64 21.3.1-2.fc35 updates
mesa-vulkan-devel.i686 21.3.1-2.fc35 updates
mesa-vulkan-devel.x86_64 21.3.1-2.fc35 updates
mesaflash.x86_64 3.4.0-0.6.20200608git946725c.fc35 fedora
$
Le dépôt pour F35 n'est pas accessible.
Bonne soirée.
a+
pll
Hors ligne
Je vais regarder pour le dépôt (comme c'est le miens). Bizarre je n'ai pas eu d'alertes.
OK... petit oubli. Je corrige demain. Tu peux utiliser le fichier de la 34 et remplacer les chiffres 34 par 35.
Une nouvelle fournée arrive mercredi normalement.
Dernière modification par VINDICATORs (13/12/2021 23:32:46)
AMD R7 5800x, MSI Pro Carbon X470, 64Go DDR4 3.6Ghz Kingston Renegarde C17, RX5700XT MSI OC, SSD : 1xPNY LXR8 1To + 1x970EVO 500Go + 2x500Go 860EVO, 3x1To 860EVO, HDD WD 2To + 4To Black, BeQuiet Dark 900 + Ppower 1kW plat
AMD R7 2700x + 32Go DDR4 3.2Ghz, 1xPNY LXR8 1To, 2x1To 860QVO, rx6500xt 4Go, BMT MBox Q300L
AMD R5 2600, 32Go DDR4 1.8Ghz, 1x250GO SSD, 3x 2To RAID5 WDBlue, 1030GT 2Go, BCubes Chieftec + AMD A6 9500, 16Go DDR4 2.1Ghz, SSD 250Go,3To Red
Hors ligne
Bonjour VINDICATORs,
je viens d'installer ton dépôt que j'ai nommé "Mesa.repo" donc voici le contenu:
[vind-depot-35-x86_64]
name=Vind-depot - Fedora35 - Mesa
baseurl=https://www.vind-depot.fr/Fedora35/x86_64/
enabled=1
gpgcheck=0
#gpgkey=https://www.vind-depot.fr/depot/RPM-GPG-KEY-Vind-Depot
[vind-depot-35-i686]
name=Vind-depot - Fedora35 - Mesa
baseurl=https://www.vind-depot.fr/Fedora35/i386/
enabled=1
gpgcheck=0
#gpgkey=https://www.vind-depot.fr/depot/RPM-GPG-KEY-Vind-Depot
Juste une question par rapport au dépôt: doit on conserver le réglage "gpgcheck=0" ?
Ensuite, j'ai fait une maj:
# dnf upgrade
Vind-depot - Fedora35 - Mesa 71 kB/s | 33 kB 00:00
Vind-depot - Fedora35 - Mesa 86 kB/s | 33 kB 00:00
Dépendances résolues.
================================================================================
Paquet Architecture
Version Dépôt Taille
================================================================================
Mise à jour:
gnome-shell x86_64 41.2-1.fc35 updates 1.6 M
gnome-shell-extension-common noarch 41.1-1.fc35 updates 131 k
gnome-shell-extension-user-theme
noarch 41.1-1.fc35 updates 14 k
google-chrome-stable x86_64 96.0.4664.110-1 google-chrome 85 M
gscan2pdf noarch 2.12.4-1.fc35 updates 476 k
librados2 x86_64 2:16.2.7-1.fc35 updates 3.5 M
librbd1 x86_64 2:16.2.7-1.fc35 updates 3.7 M
log4j noarch 2.15.0-1.fc35 updates 1.8 M
mesa-dri-drivers i686 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-i686 25 M
mesa-dri-drivers x86_64 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-x86_64 25 M
mesa-filesystem i686 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-i686 17 k
mesa-filesystem x86_64 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-x86_64 17 k
mesa-libEGL i686 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-i686 129 k
mesa-libEGL x86_64 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-x86_64 121 k
mesa-libEGL-devel x86_64 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-x86_64 18 k
mesa-libGL i686 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-i686 181 k
mesa-libGL x86_64 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-x86_64 171 k
mesa-libGL-devel x86_64 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-x86_64 35 k
mesa-libOSMesa i686 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-i686 3.4 M
mesa-libOSMesa x86_64 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-x86_64 3.2 M
mesa-libOpenCL i686 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-i686 622 k
mesa-libOpenCL x86_64 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-x86_64 584 k
mesa-libOpenCL-devel i686 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-i686 16 k
mesa-libOpenCL-devel x86_64 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-x86_64 16 k
mesa-libd3d i686 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-i686 6.0 M
mesa-libd3d x86_64 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-x86_64 5.7 M
mesa-libgbm i686 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-i686 45 k
mesa-libgbm x86_64 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-x86_64 44 k
mesa-libglapi i686 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-i686 53 k
mesa-libglapi x86_64 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-x86_64 55 k
mesa-libxatracker x86_64 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-x86_64 2.0 M
mesa-vulkan-drivers i686 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-i686 5.1 M
mesa-vulkan-drivers x86_64 22.0.0-2.211124.vind_depot_devel.fc35
vind-depot-35-x86_64 5.2 M
mutter x86_64 41.2-1.fc35 updates 2.3 M
opera-stable x86_64 82.0.4227.33-0 opera 73 M
python3-py noarch 1.11.0-1.fc35 updates 440 k
systemtap x86_64 4.6-4.fc35 updates 7.6 k
systemtap-client x86_64 4.6-4.fc35 updates 3.6 M
systemtap-devel x86_64 4.6-4.fc35 updates 2.1 M
systemtap-runtime x86_64 4.6-4.fc35 updates 441 k
systemtap-sdt-devel x86_64 4.6-4.fc35 updates 71 k
Résumé de la transaction
================================================================================
Mettre à niveau 41 Paquets
Taille totale des téléchargements : 261 M
Voulez-vous continuer ? [o/N] :
Après le redémarrage du système, pas de changement notoire et le jeu plante toujours au démarrage.
a+
pll
Hors ligne
Oui pour le réglage, je prépare l'ajout des clefs gpg pour une prochaine fournée (à voir selon les tests de mon nouveau script).
Après c'est clair que ce n'est pas encore au niveau :(. Je n'ai qu'une 1030 pour tester et sans le pilote propriétaire ce n'est pas encore la joie.
Je regarde si il ne faut pas activer une option expérimental .
Il semble qu'il soit nécessaire de pousser la vitesse du gpu/ram graphique, car par défaut c'est la vitesse de base qui est utilisé :
For those wondering what the performance of the NVIDIA 470 proprietary driver is like against the open-source Nouveau driver, here are some fresh OpenGL benchmarks on the GTX 680 and GTX 760. Nouveau was tested both out-of-the-box/default where limited to its boot clock frequencies and then again after manually re-clocking the GPUs to their highest performance states.
Procédure :
https://www.phoronix.com/scan.php?page= … 2021&num=1
Dernière modification par VINDICATORs (14/12/2021 18:57:55)
AMD R7 5800x, MSI Pro Carbon X470, 64Go DDR4 3.6Ghz Kingston Renegarde C17, RX5700XT MSI OC, SSD : 1xPNY LXR8 1To + 1x970EVO 500Go + 2x500Go 860EVO, 3x1To 860EVO, HDD WD 2To + 4To Black, BeQuiet Dark 900 + Ppower 1kW plat
AMD R7 2700x + 32Go DDR4 3.2Ghz, 1xPNY LXR8 1To, 2x1To 860QVO, rx6500xt 4Go, BMT MBox Q300L
AMD R5 2600, 32Go DDR4 1.8Ghz, 1x250GO SSD, 3x 2To RAID5 WDBlue, 1030GT 2Go, BCubes Chieftec + AMD A6 9500, 16Go DDR4 2.1Ghz, SSD 250Go,3To Red
Hors ligne
Bonsoir VINDICATORs,
en attendant que cela soit à niveau. Je pense remettre le pilote Nvidia ad-hoc pour retrouver la fonctionnalité, et ensuite overclocker le GPU avec GreenWithEnvy pour voir... A moins qu'il y ait mieux à faire!?
Merci et bonne soirée.
a+
pll
Dernière modification par pierrotlalune (14/12/2021 19:16:19)
Hors ligne
Après tu n'auras pas le support de vulkan à jour.
Mais c'est préférable.
Regarde quand même si tu es bien sur le pilote nouveau, perso je dois régénérer le grub pour que ce soit le cas...
AMD R7 5800x, MSI Pro Carbon X470, 64Go DDR4 3.6Ghz Kingston Renegarde C17, RX5700XT MSI OC, SSD : 1xPNY LXR8 1To + 1x970EVO 500Go + 2x500Go 860EVO, 3x1To 860EVO, HDD WD 2To + 4To Black, BeQuiet Dark 900 + Ppower 1kW plat
AMD R7 2700x + 32Go DDR4 3.2Ghz, 1xPNY LXR8 1To, 2x1To 860QVO, rx6500xt 4Go, BMT MBox Q300L
AMD R5 2600, 32Go DDR4 1.8Ghz, 1x250GO SSD, 3x 2To RAID5 WDBlue, 1030GT 2Go, BCubes Chieftec + AMD A6 9500, 16Go DDR4 2.1Ghz, SSD 250Go,3To Red
Hors ligne
Je pense que j'ai le pilote nouveau (voir post #6).
Hors ligne
Bon il semble bien que c'est un problème avec la gestion de la vitesse GPU/RAM de la carte graphique.
Mais bon pas moyen de jouer avec, car ma 1030 n'est pas supporté par la méthode décrite dans l'article.
Pour preuve le fait qu'elle reste à 40°C alors qu'avec le pilote propriétaire cela monte à 60 et +.
Dernière modification par VINDICATORs (14/12/2021 19:53:33)
AMD R7 5800x, MSI Pro Carbon X470, 64Go DDR4 3.6Ghz Kingston Renegarde C17, RX5700XT MSI OC, SSD : 1xPNY LXR8 1To + 1x970EVO 500Go + 2x500Go 860EVO, 3x1To 860EVO, HDD WD 2To + 4To Black, BeQuiet Dark 900 + Ppower 1kW plat
AMD R7 2700x + 32Go DDR4 3.2Ghz, 1xPNY LXR8 1To, 2x1To 860QVO, rx6500xt 4Go, BMT MBox Q300L
AMD R5 2600, 32Go DDR4 1.8Ghz, 1x250GO SSD, 3x 2To RAID5 WDBlue, 1030GT 2Go, BCubes Chieftec + AMD A6 9500, 16Go DDR4 2.1Ghz, SSD 250Go,3To Red
Hors ligne
Bonsoir VINDICATORs,
J'ai remis le pilote Nvidia et le jeu refonctionne. J'arrive obtenir un résultat satisfaisant en dégradant le jeu au maximum, et en poussant le GPU à la puissance maximale autorisée par le constructeur avec nvidia-settings sur l'onglet PowerMizer. Vulkan n'est toujours pas fonctionnel.
J'ai installé "GreenWithEnvy" avec "flatpak", mais pour fonctionner il faudrait installer "nvidia-xconfig", ce qui ne semble pas compatible avec ma configuration:
# dnf install nvidia-xconfig
Dernière vérification de l’expiration des métadonnées effectuée il y a 0:12:15 le mer. 15 déc. 2021 17:16:13.
Erreur :
Problème: le paquet kmod-nvidia-390xx-5.15.7-200.fc35.x86_64-3:390.144-3.fc35.x86_64 nécessite nvidia-390xx-kmod-common >= 3:390.144, mais aucun fournisseur ne peut être installé
- le paquet xorg-x11-drv-nvidia-390xx-3:390.144-2.fc35.x86_64 est en conflit avec xorg-x11-drv-nvidia fourni par xorg-x11-drv-nvidia-3:470.74-1.fc35.x86_64
- le paquet xorg-x11-drv-nvidia-3:470.74-1.fc35.x86_64 est en conflit avec xorg-x11-drv-nvidia-390xx fourni par xorg-x11-drv-nvidia-390xx-3:390.144-2.fc35.x86_64
- le paquet nvidia-xconfig-3:470.74-1.fc35.x86_64 nécessite xorg-x11-drv-nvidia >= 3:470.74, mais aucun fournisseur ne peut être installé
- requêtes conflictuelles
- le paquet nvidia-xconfig-3:495.44-1.fc35.x86_64 nécessite xorg-x11-drv-nvidia >= 3:495.44, mais aucun fournisseur ne peut être installé
- le paquet xorg-x11-drv-nvidia-390xx-3:390.144-2.fc35.x86_64 est en conflit avec xorg-x11-drv-nvidia fourni par xorg-x11-drv-nvidia-3:495.44-4.fc35.x86_64
- le paquet xorg-x11-drv-nvidia-3:495.44-4.fc35.x86_64 est en conflit avec xorg-x11-drv-nvidia-390xx fourni par xorg-x11-drv-nvidia-390xx-3:390.144-2.fc35.x86_64
- problème avec le paquet installé kmod-nvidia-390xx-5.15.7-200.fc35.x86_64-3:390.144-3.fc35.x86_64
(essayez d’ajouter « --allowerasing » à la ligne de commande pour remplacer les paquets en conflit ou « --skip-broken » pour ignorer les paquets non installables)
#
Une idée ?
a+
pll
Hors ligne
Il veut la version supérieure du pilote Nvidia et tu as une version inférieure installée.
$ rpm -qa \*nvidia\*
F35_64 Gnome-Shell - GA-990FXA-UD3 - Phenom II X6 1100T - NH-D14 - Ati HD 5750 Fanless - 16Go RAM /&/ F36_64 Gnome-Shell - Toshiba Satellite C660D-19X - 8Go RAM
F35_64 - ASRock 960GC-GS FX - AMD FX(tm)-8300 - 16Go RAM
Hors ligne
Bonsoir Nicosss:-),
voici:
$ rpm -qa \*nvidia\*
xorg-x11-drv-nvidia-390xx-kmodsrc-390.144-2.fc35.x86_64
nvidia-settings-390xx-390.144-2.fc35.x86_64
xorg-x11-drv-nvidia-390xx-libs-390.144-2.fc35.i686
xorg-x11-drv-nvidia-390xx-libs-390.144-2.fc35.x86_64
akmod-nvidia-390xx-390.144-3.fc35.x86_64
xorg-x11-drv-nvidia-390xx-390.144-2.fc35.x86_64
kmod-nvidia-390xx-5.15.6-200.fc35.x86_64-390.144-3.fc35.x86_64
kmod-nvidia-390xx-5.15.7-200.fc35.x86_64-390.144-3.fc35.x86_64
$
J'ai la version recommandée pour mon GPU. Cela marcherait-il si je mettais une version supérieure ? Et si oui, laquelle ?
$ inxi -G
Graphics:
Device-1: NVIDIA GF119 [GeForce GT 705] driver: nvidia v: 390.144
Display: x11 server: X.Org 1.20.11 driver: loaded: nvidia
unloaded: fbdev,modesetting,nouveau,vesa resolution: 1280x1024~60Hz
OpenGL: renderer: GeForce GT 705/PCIe/SSE2 v: 4.6.0 NVIDIA 390.144
$
a+
pll
Hors ligne
Je conclue qu'il faudrait que je change ma carte graphique pour une plus performante, et compatible avec mon ordinateur. Merci VINDICATORs;-) pour ton aide.
Hors ligne