Bonjour à tous;
J'aurais besoin de "vulkan" pour optimiser le rendu graphique sur un jeu, mais l'option n'est pas disponible.
J'ai désinstallé "cuda" pensant à une éventuelle incompatibilité avec "vulkan" mais cela ne change rien.
# dnf remove *cuda*
Voici ma carte graphique et les info de "vulcan":
$ inxi -G
Graphics:
  Device-1: NVIDIA GF119 [GeForce GT 705] driver: nvidia v: 390.144
  Display: x11 server: X.Org 1.20.11 driver: loaded: nvidia
  unloaded: fbdev,modesetting,nouveau,vesa resolution: 1280x1024~60Hz
  OpenGL: renderer: GeForce GT 705/PCIe/SSE2 v: 4.6.0 NVIDIA 390.144
$ vulkaninfo
WARNING: lavapipe is not a conformant vulkan implementation, testing use only.
==========
VULKANINFO
==========

Vulkan Instance Version: 1.2.189


Instance Extensions: count = 19
===============================
	VK_EXT_acquire_drm_display             : extension revision 1
	VK_EXT_acquire_xlib_display            : extension revision 1
	VK_EXT_debug_report                    : extension revision 10
	VK_EXT_debug_utils                     : extension revision 2
	VK_EXT_direct_mode_display             : extension revision 1
	VK_EXT_display_surface_counter         : extension revision 1
	VK_KHR_device_group_creation           : extension revision 1
	VK_KHR_display                         : extension revision 21
	VK_KHR_external_fence_capabilities     : extension revision 1
	VK_KHR_external_memory_capabilities    : extension revision 1
	VK_KHR_external_semaphore_capabilities : extension revision 1
	VK_KHR_get_display_properties2         : extension revision 1
	VK_KHR_get_physical_device_properties2 : extension revision 2
	VK_KHR_get_surface_capabilities2       : extension revision 1
	VK_KHR_surface                         : extension revision 25
	VK_KHR_surface_protected_capabilities  : extension revision 1
	VK_KHR_wayland_surface                 : extension revision 6
	VK_KHR_xcb_surface                     : extension revision 6
	VK_KHR_xlib_surface                    : extension revision 6

Layers: count = 1
=================
VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.2.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (llvmpipe (LLVM 13.0.0, 256 bits))
		Layer-Device Extensions: count = 0

Presentable Surfaces:
=====================
GPU id : 0 (llvmpipe (LLVM 13.0.0, 256 bits)):
	Surface types: count = 2
		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 4
		PRESENT_MODE_IMMEDIATE_KHR
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount = 3
		maxImageCount = 0
		currentExtent:
			width = 256
			height = 256
		minImageExtent:
			width = 256
			height = 256
		maxImageExtent:
			width = 256
			height = 256
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_INHERIT_BIT_KHR
		supportedUsageFlags: count = 5
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters:
			None
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false



Device Groups:
==============
Group 0:
	Properties:
		physicalDevices: count = 1
			llvmpipe (LLVM 13.0.0, 256 bits) (ID: 0)
		subsetAllocation = 0

WARNING: lavapipe is not a conformant vulkan implementation, testing use only.
	Present Capabilities:
		llvmpipe (LLVM 13.0.0, 256 bits) (ID: 0):
			Can present images from the following devices: count = 1
				llvmpipe (LLVM 13.0.0, 256 bits) (ID: 0)
		Present modes: count = 1
			DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR


Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion        = 4202691 (1.2.195)
	driverVersion     = 1 (0x0001)
	vendorID          = 0x10005
	deviceID          = 0x0000
	deviceType        = PHYSICAL_DEVICE_TYPE_CPU
	deviceName        = llvmpipe (LLVM 13.0.0, 256 bits)
	pipelineCacheUUID = 76616c2d-6c6c-206e-6f3d-270000000000

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 4096
	maxImageDimensionCube                           = 32768
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 134217728
	maxUniformBufferRange                           = 65536
	maxStorageBufferRange                           = 134217728
	maxPushConstantsSize                            = 128
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 32768
	bufferImageGranularity                          = 0x00000040
	sparseAddressSpaceSize                          = 0x00000000
	maxBoundDescriptorSets                          = 8
	maxPerStageDescriptorSamplers                   = 32
	maxPerStageDescriptorUniformBuffers             = 15
	maxPerStageDescriptorStorageBuffers             = 16
	maxPerStageDescriptorSampledImages              = 128
	maxPerStageDescriptorStorageImages              = 16
	maxPerStageDescriptorInputAttachments           = 8
	maxPerStageResources                            = 128
	maxDescriptorSetSamplers                        = 32768
	maxDescriptorSetUniformBuffers                  = 256
	maxDescriptorSetUniformBuffersDynamic           = 256
	maxDescriptorSetStorageBuffers                  = 256
	maxDescriptorSetStorageBuffersDynamic           = 256
	maxDescriptorSetSampledImages                   = 256
	maxDescriptorSetStorageImages                   = 256
	maxDescriptorSetInputAttachments                = 256
	maxVertexInputAttributes                        = 32
	maxVertexInputBindings                          = 32
	maxVertexInputAttributeOffset                   = 2047
	maxVertexInputBindingStride                     = 2048
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 128
	maxTessellationControlTotalOutputComponents     = 4096
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 32
	maxGeometryInputComponents                      = 64
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 1024
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 128
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 2
	maxFragmentCombinedOutputResources              = 8
	maxComputeSharedMemorySize                      = 32768
	maxComputeWorkGroupCount: count = 3
		65535
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 4
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 16
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32768
	viewportSubPixelBits                            = 0
	minMemoryMapAlignment                           = 64
	minTexelBufferOffsetAlignment                   = 0x00000010
	minUniformBufferOffsetAlignment                 = 0x00000010
	minStorageBufferOffsetAlignment                 = 0x00000010
	minTexelOffset                                  = -32
	maxTexelOffset                                  = 31
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -2
	maxInterpolationOffset                          = 2
	subPixelInterpolationOffsetBits                 = 8
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 2048
	framebufferColorSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferDepthSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferStencilSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferNoAttachmentsSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageIntegerSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageDepthSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageStencilSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	storageImageSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 1
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0
		255
	lineWidthRange: count = 2
		1
		255
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0.0078125
	strictLines                                     = true
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000080
	optimalBufferCopyRowPitchAlignment              = 0x00000080
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = false
	residencyStandard2DMultisampleBlockShape = false
	residencyStandard3DBlockShape            = false
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = false

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
	maxCustomBorderColorSamplers = 32768

VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
	supportedDepthResolveModes: count = 2
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
	supportedStencilResolveModes: count = 1
		RESOLVE_MODE_SAMPLE_ZERO_BIT
	independentResolveNone = false
	independentResolve     = false

VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
	maxUpdateAfterBindDescriptorsInAllPools              = 67108863
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = false
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 65536
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 65536
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 65536
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 65536
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 65536
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 65536
	maxPerStageUpdateAfterBindResources                  = 65536
	maxDescriptorSetUpdateAfterBindSamplers              = 65536
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 65536
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 65536
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindSampledImages         = 65536
	maxDescriptorSetUpdateAfterBindStorageImages         = 65536
	maxDescriptorSetUpdateAfterBindInputAttachments      = 65536

VkPhysicalDeviceDriverProperties:
---------------------------------
	driverID           = DRIVER_ID_MESA_LLVMPIPE
	driverName         = llvmpipe
	driverInfo         = Mesa 21.3.1 (LLVM 13.0.0)
	conformanceVersion = 0.0.0.0

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
	minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
	denormBehaviorIndependence            = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence              = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	shaderSignedZeroInfNanPreserveFloat16 = true
	shaderSignedZeroInfNanPreserveFloat32 = true
	shaderSignedZeroInfNanPreserveFloat64 = true
	shaderDenormPreserveFloat16           = false
	shaderDenormPreserveFloat32           = false
	shaderDenormPreserveFloat64           = false
	shaderDenormFlushToZeroFloat16        = false
	shaderDenormFlushToZeroFloat32        = false
	shaderDenormFlushToZeroFloat64        = false
	shaderRoundingModeRTEFloat16          = true
	shaderRoundingModeRTEFloat32          = true
	shaderRoundingModeRTEFloat64          = true
	shaderRoundingModeRTZFloat16          = false
	shaderRoundingModeRTZFloat32          = false
	shaderRoundingModeRTZFloat64          = false

VkPhysicalDeviceIDProperties:
-----------------------------
	deviceUUID      = 00000000-0000-0000-0000-000000000000
	driverUUID      = 00000000-0000-0000-0000-000000000000
	deviceNodeMask  = 0
	deviceLUIDValid = false

VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
	lineSubPixelPrecisionBits = 8

VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
	maxPerSetDescriptors    = 1024
	maxMemoryAllocationSize = 0x80000000

VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
	maxMultiDrawCount = 2048

VkPhysicalDeviceMultiviewProperties:
------------------------------------
	maxMultiviewViewCount     = 6
	maxMultiviewInstanceIndex = 2147483647

VkPhysicalDevicePointClippingProperties:
----------------------------------------
	pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES

VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
	protectedNoFault = false

VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
	provokingVertexModePerPipeline                       = true
	transformFeedbackPreservesTriangleFanProvokingVertex = true

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
	maxPushDescriptors = 32

VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
	filterMinmaxSingleComponentFormats = true
	filterMinmaxImageComponentMapping  = true

VkPhysicalDeviceSubgroupProperties:
-----------------------------------
	subgroupSize              = 8
	supportedStages: count = 4
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
	supportedOperations: count = 4
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
	quadOperationsInAllStages = false

VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
	maxTimelineSemaphoreValueDifference = 18446744073709551615

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0xffffffff
	maxTransformFeedbackStreamDataSize         = 512
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 512
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = false
	transformFeedbackRasterizationStreamSelect = false
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 4294967295

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
	deviceUUID                        = 00000000-0000-0000-0000-000000000000
	driverUUID                        = 00000000-0000-0000-0000-000000000000
	deviceNodeMask                    = 0
	deviceLUIDValid                   = false
	subgroupSize                      = 8
	subgroupSupportedStages: count = 4
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
	subgroupSupportedOperations: count = 4
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
	subgroupQuadOperationsInAllStages = false
	pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
	maxMultiviewViewCount             = 6
	maxMultiviewInstanceIndex         = 2147483647
	protectedNoFault                  = false
	maxPerSetDescriptors              = 1024
	maxMemoryAllocationSize           = 0x80000000

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
	driverID                                             = DRIVER_ID_MESA_LLVMPIPE
	driverName                                           = llvmpipe
	driverInfo                                           = Mesa 21.3.1 (LLVM 13.0.0)
	conformanceVersion                                   = 0.0.0.0
	denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	shaderSignedZeroInfNanPreserveFloat16                = true
	shaderSignedZeroInfNanPreserveFloat32                = true
	shaderSignedZeroInfNanPreserveFloat64                = true
	shaderDenormPreserveFloat16                          = false
	shaderDenormPreserveFloat32                          = false
	shaderDenormPreserveFloat64                          = false
	shaderDenormFlushToZeroFloat16                       = false
	shaderDenormFlushToZeroFloat32                       = false
	shaderDenormFlushToZeroFloat64                       = false
	shaderRoundingModeRTEFloat16                         = true
	shaderRoundingModeRTEFloat32                         = true
	shaderRoundingModeRTEFloat64                         = true
	shaderRoundingModeRTZFloat16                         = false
	shaderRoundingModeRTZFloat32                         = false
	shaderRoundingModeRTZFloat64                         = false
	maxUpdateAfterBindDescriptorsInAllPools              = 67108863
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = false
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 65536
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 65536
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 65536
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 65536
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 65536
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 65536
	maxPerStageUpdateAfterBindResources                  = 65536
	maxDescriptorSetUpdateAfterBindSamplers              = 65536
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 65536
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 65536
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindSampledImages         = 65536
	maxDescriptorSetUpdateAfterBindStorageImages         = 65536
	maxDescriptorSetUpdateAfterBindInputAttachments      = 65536
	supportedDepthResolveModes: count = 2
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
	supportedStencilResolveModes: count = 1
		RESOLVE_MODE_SAMPLE_ZERO_BIT
	independentResolveNone                               = false
	independentResolve                                   = false
	filterMinmaxSingleComponentFormats                   = true
	filterMinmaxImageComponentMapping                    = true
	maxTimelineSemaphoreValueDifference                  = 18446744073709551615
	framebufferIntegerColorSampleCounts: count = 1
		SAMPLE_COUNT_1_BIT


Device Extensions: count = 66
	VK_EXT_4444_formats                    : extension revision 1
	VK_EXT_calibrated_timestamps           : extension revision 2
	VK_EXT_color_write_enable              : extension revision 1
	VK_EXT_conditional_rendering           : extension revision 2
	VK_EXT_custom_border_color             : extension revision 12
	VK_EXT_depth_clip_enable               : extension revision 1
	VK_EXT_extended_dynamic_state          : extension revision 1
	VK_EXT_extended_dynamic_state2         : extension revision 1
	VK_EXT_external_memory_host            : extension revision 1
	VK_EXT_host_query_reset                : extension revision 1
	VK_EXT_index_type_uint8                : extension revision 1
	VK_EXT_line_rasterization              : extension revision 1
	VK_EXT_multi_draw                      : extension revision 1
	VK_EXT_post_depth_coverage             : extension revision 1
	VK_EXT_primitive_topology_list_restart : extension revision 1
	VK_EXT_private_data                    : extension revision 1
	VK_EXT_provoking_vertex                : extension revision 1
	VK_EXT_sampler_filter_minmax           : extension revision 2
	VK_EXT_scalar_block_layout             : extension revision 1
	VK_EXT_separate_stencil_usage          : extension revision 1
	VK_EXT_shader_stencil_export           : extension revision 1
	VK_EXT_shader_viewport_index_layer     : extension revision 1
	VK_EXT_transform_feedback              : extension revision 1
	VK_EXT_vertex_attribute_divisor        : extension revision 3
	VK_EXT_vertex_input_dynamic_state      : extension revision 2
	VK_GOOGLE_decorate_string              : extension revision 1
	VK_GOOGLE_hlsl_functionality1          : extension revision 1
	VK_KHR_16bit_storage                   : extension revision 1
	VK_KHR_8bit_storage                    : extension revision 1
	VK_KHR_bind_memory2                    : extension revision 1
	VK_KHR_buffer_device_address           : extension revision 1
	VK_KHR_copy_commands2                  : extension revision 1
	VK_KHR_create_renderpass2              : extension revision 1
	VK_KHR_dedicated_allocation            : extension revision 3
	VK_KHR_depth_stencil_resolve           : extension revision 1
	VK_KHR_descriptor_update_template      : extension revision 1
	VK_KHR_device_group                    : extension revision 4
	VK_KHR_draw_indirect_count             : extension revision 1
	VK_KHR_driver_properties               : extension revision 1
	VK_KHR_external_fence                  : extension revision 1
	VK_KHR_external_memory                 : extension revision 1
	VK_KHR_external_memory_fd              : extension revision 1
	VK_KHR_external_semaphore              : extension revision 1
	VK_KHR_get_memory_requirements2        : extension revision 1
	VK_KHR_image_format_list               : extension revision 1
	VK_KHR_imageless_framebuffer           : extension revision 1
	VK_KHR_incremental_present             : extension revision 2
	VK_KHR_maintenance1                    : extension revision 2
	VK_KHR_maintenance2                    : extension revision 1
	VK_KHR_maintenance3                    : extension revision 1
	VK_KHR_multiview                       : extension revision 1
	VK_KHR_push_descriptor                 : extension revision 2
	VK_KHR_relaxed_block_layout            : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge    : extension revision 3
	VK_KHR_separate_depth_stencil_layouts  : extension revision 1
	VK_KHR_shader_atomic_int64             : extension revision 1
	VK_KHR_shader_draw_parameters          : extension revision 1
	VK_KHR_shader_float16_int8             : extension revision 1
	VK_KHR_shader_float_controls           : extension revision 4
	VK_KHR_shader_subgroup_extended_types  : extension revision 1
	VK_KHR_spirv_1_4                       : extension revision 1
	VK_KHR_storage_buffer_storage_class    : extension revision 1
	VK_KHR_swapchain                       : extension revision 70
	VK_KHR_timeline_semaphore              : extension revision 2
	VK_KHR_uniform_buffer_standard_layout  : extension revision 1
	VK_KHR_variable_pointers               : extension revision 1

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER
		timestampValidBits          = 64
		present support             = true

VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 1
	memoryHeaps[0]:
		size   = 2147483648 (0x80000000) (2.00 GiB)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 1
	memoryTypes[0]:
		heapIndex     = 0
		propertyFlags = 0x000f: count = 4
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_X8_D24_UNORM_PACK32
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D24_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = false
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = true
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = false
	textureCompressionASTC_LDR              = false
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = true
	shaderStorageImageReadWithoutFormat     = false
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = false
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = false
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = false
	shaderResourceMinLod                    = false
	sparseBinding                           = false
	sparseResidencyBuffer                   = false
	sparseResidencyImage2D                  = false
	sparseResidencyImage3D                  = false
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = false
	variableMultisampleRate                 = false
	inheritedQueries                        = false

VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false

VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
	formatA4R4G4B4 = true
	formatA4B4G4R4 = true

VkPhysicalDevice8BitStorageFeatures:
------------------------------------
	storageBuffer8BitAccess           = true
	uniformAndStorageBuffer8BitAccess = true
	storagePushConstant8              = true

VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = false
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
	colorWriteEnable = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = false

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
	customBorderColors             = true
	customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
	shaderInputAttachmentArrayDynamicIndexing          = false
	shaderUniformTexelBufferArrayDynamicIndexing       = false
	shaderStorageTexelBufferArrayDynamicIndexing       = false
	shaderUniformBufferArrayNonUniformIndexing         = false
	shaderSampledImageArrayNonUniformIndexing          = false
	shaderStorageBufferArrayNonUniformIndexing         = false
	shaderStorageImageArrayNonUniformIndexing          = false
	shaderInputAttachmentArrayNonUniformIndexing       = false
	shaderUniformTexelBufferArrayNonUniformIndexing    = false
	shaderStorageTexelBufferArrayNonUniformIndexing    = false
	descriptorBindingUniformBufferUpdateAfterBind      = false
	descriptorBindingSampledImageUpdateAfterBind       = false
	descriptorBindingStorageImageUpdateAfterBind       = false
	descriptorBindingStorageBufferUpdateAfterBind      = false
	descriptorBindingUniformTexelBufferUpdateAfterBind = false
	descriptorBindingStorageTexelBufferUpdateAfterBind = false
	descriptorBindingUpdateUnusedWhilePending          = false
	descriptorBindingPartiallyBound                    = false
	descriptorBindingVariableDescriptorCount           = false
	runtimeDescriptorArray                             = false

VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
	extendedDynamicState2                   = true
	extendedDynamicState2LogicOp            = true
	extendedDynamicState2PatchControlPoints = true

VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
	extendedDynamicState = true

VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
	hostQueryReset = true

VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
	imagelessFramebuffer = true

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
	indexTypeUint8 = true

VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
	rectangularLines         = true
	bresenhamLines           = true
	smoothLines              = true
	stippledRectangularLines = true
	stippledBresenhamLines   = true
	stippledSmoothLines      = true

VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
	multiDraw = true

VkPhysicalDeviceMultiviewFeatures:
----------------------------------
	multiview                   = true
	multiviewGeometryShader     = true
	multiviewTessellationShader = true

VkPhysicalDevicePrivateDataFeaturesEXT:
---------------------------------------
	privateData = true

VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
	protectedMemory = false

VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
	provokingVertexLast                       = true
	transformFeedbackPreservesProvokingVertex = true

VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
	samplerYcbcrConversion = false

VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
	scalarBlockLayout = true

VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
	separateDepthStencilLayouts = true

VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
	shaderBufferInt64Atomics = true
	shaderSharedInt64Atomics = true

VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
	shaderDrawParameters = true

VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
	shaderFloat16 = true
	shaderInt8    = true

VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
	shaderSubgroupExtendedTypes = true

VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
	timelineSemaphore = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
	uniformBufferStandardLayout = true

VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
	variablePointersStorageBuffer = true
	variablePointers              = false

VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = false

VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
	vertexInputDynamicState = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false
	multiview                          = true
	multiviewGeometryShader            = true
	multiviewTessellationShader        = true
	variablePointersStorageBuffer      = true
	variablePointers                   = false
	protectedMemory                    = false
	samplerYcbcrConversion             = false
	shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
	samplerMirrorClampToEdge                           = true
	drawIndirectCount                                  = true
	storageBuffer8BitAccess                            = true
	uniformAndStorageBuffer8BitAccess                  = true
	storagePushConstant8                               = true
	shaderBufferInt64Atomics                           = true
	shaderSharedInt64Atomics                           = true
	shaderFloat16                                      = true
	shaderInt8                                         = true
	descriptorIndexing                                 = false
	shaderInputAttachmentArrayDynamicIndexing          = false
	shaderUniformTexelBufferArrayDynamicIndexing       = false
	shaderStorageTexelBufferArrayDynamicIndexing       = false
	shaderUniformBufferArrayNonUniformIndexing         = false
	shaderSampledImageArrayNonUniformIndexing          = false
	shaderStorageBufferArrayNonUniformIndexing         = false
	shaderStorageImageArrayNonUniformIndexing          = false
	shaderInputAttachmentArrayNonUniformIndexing       = false
	shaderUniformTexelBufferArrayNonUniformIndexing    = false
	shaderStorageTexelBufferArrayNonUniformIndexing    = false
	descriptorBindingUniformBufferUpdateAfterBind      = false
	descriptorBindingSampledImageUpdateAfterBind       = false
	descriptorBindingStorageImageUpdateAfterBind       = false
	descriptorBindingStorageBufferUpdateAfterBind      = false
	descriptorBindingUniformTexelBufferUpdateAfterBind = false
	descriptorBindingStorageTexelBufferUpdateAfterBind = false
	descriptorBindingUpdateUnusedWhilePending          = false
	descriptorBindingPartiallyBound                    = false
	descriptorBindingVariableDescriptorCount           = false
	runtimeDescriptorArray                             = false
	samplerFilterMinmax                                = true
	scalarBlockLayout                                  = true
	imagelessFramebuffer                               = true
	uniformBufferStandardLayout                        = true
	shaderSubgroupExtendedTypes                        = true
	separateDepthStencilLayouts                        = true
	hostQueryReset                                     = true
	timelineSemaphore                                  = true
	bufferDeviceAddress                                = true
	bufferDeviceAddressCaptureReplay                   = false
	bufferDeviceAddressMultiDevice                     = false
	vulkanMemoryModel                                  = false
	vulkanMemoryModelDeviceScope                       = false
	vulkanMemoryModelAvailabilityVisibilityChains      = false
	shaderOutputViewportIndex                          = true
	shaderOutputLayer                                  = true
	subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
	vulkanMemoryModel                             = false
	vulkanMemoryModelDeviceScope                  = false
	vulkanMemoryModelAvailabilityVisibilityChains = false


$ 

Comment dois je faire pour utiliser "vulcan" ? Merci.
a+
pll
Il me semble bien qu'avec le pilote libre ce serait possible. Le support ne suit pas les recommandations du pilote propriétaire.

Reste à voir le niveau de performance...
VINDICATORs wrote:Il me semble bien qu'avec le pilote libre ce serait possible. Le support ne suit pas les recommandations du pilote propriétaire.

Reste à voir le niveau de performance...
Bonjour VINDICATORs,
c'est une bonne idée, je vais tester. La question est de savoir si "nouveau + vulkan" apporte plus de performances que "nvidia" sans vulkan!?
a+
pll
Re VINDICATORs,
J'ai déinstallé "nvidia" avec la commande:
# dnf remove *nvidia*
Ce qui me donne après redémarrage:
$ inxi -G
Graphics:
  Device-1: NVIDIA GF119 [GeForce GT 705] driver: nouveau v: kernel
  Display: x11 server: X.Org 1.20.11 driver: loaded: modesetting
  unloaded: fbdev,vesa resolution: 1280x1024~60Hz
  OpenGL: renderer: NVD9 v: 4.3 Mesa 21.3.1
$ 
Mais hélas, le jeux ne démarre plus même après réinstallation de ce dernier.
Aurais je loupé quelque chose, ou bien il faut absolument le pilote "nvidia" ?
a +
pll
Que retourne la suite de commande suivante ? :
cat /proc/bus/pci/devices | grep VGA || lspci | grep VGA | colrm 1 4 ; \
cat /proc/cpuinfo | egrep "model name|MHz" ; \
xdpyinfo | egrep "version:|dimensions|depth of" ; \
glxinfo | egrep -A2 "rendering|OpenGL" ; \
lspci -nnk | grep -iA2 vga ; \
uname -sr; \
dnf list mesa*; \
Si il te manque la bibliothèque mesa, installe là.

Tu peux aussi utiliser les paquets de développement (voir la doc : https://doc.fedora-fr.org/wiki/D%C3%A9p%C3%B4t_sur_Mesa_version_de_d%C3%A9veloppement ).

Après pour le moment ce n'est pas toujours au niveau de ce qui est fourni pour Intel ou AMD (Radeon).
Bonsoir VINDICATORs,
je te remercie pour ton aide. Voici les retours demandés:
$ cat /proc/bus/pci/devices | grep VGA || lspci | grep VGA | colrm 1 4
0.0 VGA compatible controller: NVIDIA Corporation GF119 [GeForce GT 705] (rev a1)
$ cat /proc/cpuinfo | egrep "model name|MHz"
model name	: Intel(R) Core(TM) i5-4460  CPU @ 3.20GHz
cpu MHz		: 2195.170
model name	: Intel(R) Core(TM) i5-4460  CPU @ 3.20GHz
cpu MHz		: 1700.000
model name	: Intel(R) Core(TM) i5-4460  CPU @ 3.20GHz
cpu MHz		: 800.000
model name	: Intel(R) Core(TM) i5-4460  CPU @ 3.20GHz
cpu MHz		: 800.000
$ xdpyinfo | egrep "version:|dimensions|depth of"
X.Org version: 1.20.11
  dimensions:    1280x1024 pixels (338x270 millimeters)
  depth of root window:    24 planes
$ glxinfo | egrep -A2 "rendering|OpenGL"
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
--
OpenGL vendor string: nouveau
OpenGL renderer string: NVD9
OpenGL core profile version string: 4.3 (Core Profile) Mesa 21.3.1
OpenGL core profile shading language version string: 4.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
    GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, 
    GL_AMD_gpu_shader_int64, GL_AMD_multi_draw_indirect, 
--
OpenGL version string: 4.3 (Compatibility Profile) Mesa 21.3.1
OpenGL shading language version string: 4.30
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
    GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, 
    GL_AMD_multi_draw_indirect, GL_AMD_performance_monitor, 
--
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 21.3.1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
OpenGL ES profile extensions:
    GL_AMD_performance_monitor, GL_ANGLE_pack_reverse_row_order, 
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
$ lspci -nnk | grep -iA2 vga
01:00.0 VGA compatible controller [0300]: NVIDIA Corporation GF119 [GeForce GT 705] [10de:104c] (rev a1)
	Subsystem: Dell Device [1028:109b]
	Kernel driver in use: nouveau
$ uname -sr
Linux 5.15.6-200.fc35.x86_64
$ dnf list mesa*
Dernière vérification de l’expiration des métadonnées effectuée il y a 3:06:21 le lun. 13 déc. 2021 17:59:31.
Paquets installés
mesa-dri-drivers.i686             21.3.1-2.fc35                         @updates
mesa-dri-drivers.x86_64           21.3.1-2.fc35                         @updates
mesa-filesystem.i686              21.3.1-2.fc35                         @updates
mesa-filesystem.x86_64            21.3.1-2.fc35                         @updates
mesa-libEGL.i686                  21.3.1-2.fc35                         @updates
mesa-libEGL.x86_64                21.3.1-2.fc35                         @updates
mesa-libEGL-devel.x86_64          21.3.1-2.fc35                         @updates
mesa-libGL.i686                   21.3.1-2.fc35                         @updates
mesa-libGL.x86_64                 21.3.1-2.fc35                         @updates
mesa-libGL-devel.x86_64           21.3.1-2.fc35                         @updates
mesa-libGLU.i686                  9.0.1-5.fc35                          @fedora 
mesa-libGLU.x86_64                9.0.1-5.fc35                          @fedora 
mesa-libGLU-devel.x86_64          9.0.1-5.fc35                          @fedora 
mesa-libOSMesa.i686               21.3.1-2.fc35                         @updates
mesa-libOSMesa.x86_64             21.3.1-2.fc35                         @updates
mesa-libOpenCL.i686               21.3.1-2.fc35                         @updates
mesa-libOpenCL.x86_64             21.3.1-2.fc35                         @updates
mesa-libOpenCL-devel.i686         21.3.1-2.fc35                         @updates
mesa-libOpenCL-devel.x86_64       21.3.1-2.fc35                         @updates
mesa-libd3d.i686                  21.3.1-2.fc35                         @updates
mesa-libd3d.x86_64                21.3.1-2.fc35                         @updates
mesa-libgbm.i686                  21.3.1-2.fc35                         @updates
mesa-libgbm.x86_64                21.3.1-2.fc35                         @updates
mesa-libglapi.i686                21.3.1-2.fc35                         @updates
mesa-libglapi.x86_64              21.3.1-2.fc35                         @updates
mesa-libxatracker.x86_64          21.3.1-2.fc35                         @updates
mesa-vulkan-drivers.i686          21.3.1-2.fc35                         @updates
mesa-vulkan-drivers.x86_64        21.3.1-2.fc35                         @updates
Paquets disponibles
mesa-demos.x86_64                 8.4.0-12.20210504git0f9e7d9.fc35      fedora  
mesa-libEGL-devel.i686            21.3.1-2.fc35                         updates 
mesa-libGL-devel.i686             21.3.1-2.fc35                         updates 
mesa-libGLU-devel.i686            9.0.1-5.fc35                          fedora  
mesa-libGLw.i686                  8.0.0-22.fc35                         fedora  
mesa-libGLw.x86_64                8.0.0-22.fc35                         fedora  
mesa-libGLw-devel.i686            8.0.0-22.fc35                         fedora  
mesa-libGLw-devel.x86_64          8.0.0-22.fc35                         fedora  
mesa-libOSMesa-devel.i686         21.3.1-2.fc35                         updates 
mesa-libOSMesa-devel.x86_64       21.3.1-2.fc35                         updates 
mesa-libd3d-devel.i686            21.3.1-2.fc35                         updates 
mesa-libd3d-devel.x86_64          21.3.1-2.fc35                         updates 
mesa-libgbm-devel.i686            21.3.1-2.fc35                         updates 
mesa-libgbm-devel.x86_64          21.3.1-2.fc35                         updates 
mesa-libxatracker.i686            21.3.1-2.fc35                         updates 
mesa-libxatracker-devel.i686      21.3.1-2.fc35                         updates 
mesa-libxatracker-devel.x86_64    21.3.1-2.fc35                         updates 
mesa-omx-drivers.x86_64           21.3.1-2.fc35                         updates 
mesa-vdpau-drivers.i686           21.3.1-2.fc35                         updates 
mesa-vdpau-drivers.x86_64         21.3.1-2.fc35                         updates 
mesa-vulkan-devel.i686            21.3.1-2.fc35                         updates 
mesa-vulkan-devel.x86_64          21.3.1-2.fc35                         updates 
mesaflash.x86_64                  3.4.0-0.6.20200608git946725c.fc35     fedora  
$ 
Le dépôt pour F35 n'est pas accessible.
Bonne soirée.
a+
pll
Je vais regarder pour le dépôt (comme c'est le miens). Bizarre je n'ai pas eu d'alertes.

OK... petit oubli. Je corrige demain. Tu peux utiliser le fichier de la 34 et remplacer les chiffres 34 par 35.

Une nouvelle fournée arrive mercredi normalement.
Bonjour VINDICATORs,
je viens d'installer ton dépôt que j'ai nommé "Mesa.repo" donc voici le contenu:
[vind-depot-35-x86_64]
name=Vind-depot - Fedora35 - Mesa
baseurl=https://www.vind-depot.fr/Fedora35/x86_64/
enabled=1
gpgcheck=0
#gpgkey=https://www.vind-depot.fr/depot/RPM-GPG-KEY-Vind-Depot

[vind-depot-35-i686]
name=Vind-depot - Fedora35 - Mesa
baseurl=https://www.vind-depot.fr/Fedora35/i386/
enabled=1
gpgcheck=0
#gpgkey=https://www.vind-depot.fr/depot/RPM-GPG-KEY-Vind-Depot
Juste une question par rapport au dépôt: doit on conserver le réglage "gpgcheck=0" ?
Ensuite, j'ai fait une maj:
# dnf upgrade
Vind-depot - Fedora35 - Mesa                     71 kB/s |  33 kB     00:00    
Vind-depot - Fedora35 - Mesa                     86 kB/s |  33 kB     00:00    
Dépendances résolues.
================================================================================
 Paquet                       Architecture
                                     Version         Dépôt                Taille
================================================================================
Mise à jour:
 gnome-shell                  x86_64 41.2-1.fc35     updates              1.6 M
 gnome-shell-extension-common noarch 41.1-1.fc35     updates              131 k
 gnome-shell-extension-user-theme
                              noarch 41.1-1.fc35     updates               14 k
 google-chrome-stable         x86_64 96.0.4664.110-1 google-chrome         85 M
 gscan2pdf                    noarch 2.12.4-1.fc35   updates              476 k
 librados2                    x86_64 2:16.2.7-1.fc35 updates              3.5 M
 librbd1                      x86_64 2:16.2.7-1.fc35 updates              3.7 M
 log4j                        noarch 2.15.0-1.fc35   updates              1.8 M
 mesa-dri-drivers             i686   22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-i686    25 M
 mesa-dri-drivers             x86_64 22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-x86_64  25 M
 mesa-filesystem              i686   22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-i686    17 k
 mesa-filesystem              x86_64 22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-x86_64  17 k
 mesa-libEGL                  i686   22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-i686   129 k
 mesa-libEGL                  x86_64 22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-x86_64 121 k
 mesa-libEGL-devel            x86_64 22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-x86_64  18 k
 mesa-libGL                   i686   22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-i686   181 k
 mesa-libGL                   x86_64 22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-x86_64 171 k
 mesa-libGL-devel             x86_64 22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-x86_64  35 k
 mesa-libOSMesa               i686   22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-i686   3.4 M
 mesa-libOSMesa               x86_64 22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-x86_64 3.2 M
 mesa-libOpenCL               i686   22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-i686   622 k
 mesa-libOpenCL               x86_64 22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-x86_64 584 k
 mesa-libOpenCL-devel         i686   22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-i686    16 k
 mesa-libOpenCL-devel         x86_64 22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-x86_64  16 k
 mesa-libd3d                  i686   22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-i686   6.0 M
 mesa-libd3d                  x86_64 22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-x86_64 5.7 M
 mesa-libgbm                  i686   22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-i686    45 k
 mesa-libgbm                  x86_64 22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-x86_64  44 k
 mesa-libglapi                i686   22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-i686    53 k
 mesa-libglapi                x86_64 22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-x86_64  55 k
 mesa-libxatracker            x86_64 22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-x86_64 2.0 M
 mesa-vulkan-drivers          i686   22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-i686   5.1 M
 mesa-vulkan-drivers          x86_64 22.0.0-2.211124.vind_depot_devel.fc35
                                                     vind-depot-35-x86_64 5.2 M
 mutter                       x86_64 41.2-1.fc35     updates              2.3 M
 opera-stable                 x86_64 82.0.4227.33-0  opera                 73 M
 python3-py                   noarch 1.11.0-1.fc35   updates              440 k
 systemtap                    x86_64 4.6-4.fc35      updates              7.6 k
 systemtap-client             x86_64 4.6-4.fc35      updates              3.6 M
 systemtap-devel              x86_64 4.6-4.fc35      updates              2.1 M
 systemtap-runtime            x86_64 4.6-4.fc35      updates              441 k
 systemtap-sdt-devel          x86_64 4.6-4.fc35      updates               71 k

Résumé de la transaction
================================================================================
Mettre à niveau  41 Paquets

Taille totale des téléchargements : 261 M
Voulez-vous continuer ? [o/N] : 
Après le redémarrage du système, pas de changement notoire et le jeu plante toujours au démarrage.
a+
pll
Oui pour le réglage, je prépare l'ajout des clefs gpg pour une prochaine fournée (à voir selon les tests de mon nouveau script).

Après c'est clair que ce n'est pas encore au niveau 🙁. Je n'ai qu'une 1030 pour tester et sans le pilote propriétaire ce n'est pas encore la joie.

Je regarde si il ne faut pas activer une option expérimental .

Il semble qu'il soit nécessaire de pousser la vitesse du gpu/ram graphique, car par défaut c'est la vitesse de base qui est utilisé :
For those wondering what the performance of the NVIDIA 470 proprietary driver is like against the open-source Nouveau driver, here are some fresh OpenGL benchmarks on the GTX 680 and GTX 760. Nouveau was tested both out-of-the-box/default where limited to its boot clock frequencies and then again after manually re-clocking the GPUs to their highest performance states.
Procédure :
https://www.phoronix.com/scan.php?page=article&item=nouveau-kepler-2021&num=1
Bonsoir VINDICATORs,
en attendant que cela soit à niveau. Je pense remettre le pilote Nvidia ad-hoc pour retrouver la fonctionnalité, et ensuite overclocker le GPU avec GreenWithEnvy pour voir... A moins qu'il y ait mieux à faire!?
Merci et bonne soirée.
a+
pll
Après tu n'auras pas le support de vulkan à jour.

Mais c'est préférable.

Regarde quand même si tu es bien sur le pilote nouveau, perso je dois régénérer le grub pour que ce soit le cas...
Bon il semble bien que c'est un problème avec la gestion de la vitesse GPU/RAM de la carte graphique.

Mais bon pas moyen de jouer avec, car ma 1030 n'est pas supporté par la méthode décrite dans l'article.

Pour preuve le fait qu'elle reste à 40°C alors qu'avec le pilote propriétaire cela monte à 60 et +.
Bonsoir VINDICATORs,
J'ai remis le pilote Nvidia et le jeu refonctionne. J'arrive obtenir un résultat satisfaisant en dégradant le jeu au maximum, et en poussant le GPU à la puissance maximale autorisée par le constructeur avec nvidia-settings sur l'onglet PowerMizer. Vulkan n'est toujours pas fonctionnel.
J'ai installé "GreenWithEnvy" avec "flatpak", mais pour fonctionner il faudrait installer "nvidia-xconfig", ce qui ne semble pas compatible avec ma configuration:
# dnf install nvidia-xconfig
Dernière vérification de l’expiration des métadonnées effectuée il y a 0:12:15 le mer. 15 déc. 2021 17:16:13.
Erreur : 
 Problème: le paquet kmod-nvidia-390xx-5.15.7-200.fc35.x86_64-3:390.144-3.fc35.x86_64 nécessite nvidia-390xx-kmod-common >= 3:390.144, mais aucun fournisseur ne peut être installé
  - le paquet xorg-x11-drv-nvidia-390xx-3:390.144-2.fc35.x86_64 est en conflit avec xorg-x11-drv-nvidia fourni par xorg-x11-drv-nvidia-3:470.74-1.fc35.x86_64
  - le paquet xorg-x11-drv-nvidia-3:470.74-1.fc35.x86_64 est en conflit avec xorg-x11-drv-nvidia-390xx fourni par xorg-x11-drv-nvidia-390xx-3:390.144-2.fc35.x86_64
  - le paquet nvidia-xconfig-3:470.74-1.fc35.x86_64 nécessite xorg-x11-drv-nvidia >= 3:470.74, mais aucun fournisseur ne peut être installé
  - requêtes conflictuelles
  - le paquet nvidia-xconfig-3:495.44-1.fc35.x86_64 nécessite xorg-x11-drv-nvidia >= 3:495.44, mais aucun fournisseur ne peut être installé
  - le paquet xorg-x11-drv-nvidia-390xx-3:390.144-2.fc35.x86_64 est en conflit avec xorg-x11-drv-nvidia fourni par xorg-x11-drv-nvidia-3:495.44-4.fc35.x86_64
  - le paquet xorg-x11-drv-nvidia-3:495.44-4.fc35.x86_64 est en conflit avec xorg-x11-drv-nvidia-390xx fourni par xorg-x11-drv-nvidia-390xx-3:390.144-2.fc35.x86_64
  - problème avec le paquet installé kmod-nvidia-390xx-5.15.7-200.fc35.x86_64-3:390.144-3.fc35.x86_64
(essayez d’ajouter « --allowerasing » à la ligne de commande pour remplacer les paquets en conflit ou « --skip-broken » pour ignorer les paquets non installables)
# 

Une idée ?
a+
pll
Il veut la version supérieure du pilote Nvidia et tu as une version inférieure installée.
$ rpm -qa \*nvidia\*
Bonsoir Nicosss:-),
voici:
$ rpm -qa \*nvidia\*
xorg-x11-drv-nvidia-390xx-kmodsrc-390.144-2.fc35.x86_64
nvidia-settings-390xx-390.144-2.fc35.x86_64
xorg-x11-drv-nvidia-390xx-libs-390.144-2.fc35.i686
xorg-x11-drv-nvidia-390xx-libs-390.144-2.fc35.x86_64
akmod-nvidia-390xx-390.144-3.fc35.x86_64
xorg-x11-drv-nvidia-390xx-390.144-2.fc35.x86_64
kmod-nvidia-390xx-5.15.6-200.fc35.x86_64-390.144-3.fc35.x86_64
kmod-nvidia-390xx-5.15.7-200.fc35.x86_64-390.144-3.fc35.x86_64
$ 
J'ai la version recommandée pour mon GPU. Cela marcherait-il si je mettais une version supérieure ? Et si oui, laquelle ?
$ inxi -G
Graphics:
  Device-1: NVIDIA GF119 [GeForce GT 705] driver: nvidia v: 390.144
  Display: x11 server: X.Org 1.20.11 driver: loaded: nvidia
  unloaded: fbdev,modesetting,nouveau,vesa resolution: 1280x1024~60Hz
  OpenGL: renderer: GeForce GT 705/PCIe/SSE2 v: 4.6.0 NVIDIA 390.144
$ 

a+
pll
Je conclue qu'il faudrait que je change ma carte graphique pour une plus performante, et compatible avec mon ordinateur. Merci VINDICATORs;-) pour ton aide.