Hello,
perso je n'ai aucun souci avec la version 5.2.a / 64 bits de SweetHome3D, et j'ai une carte Intel
Si ça peut aider, voici ce que renvoit la commande proposée par VINDICATORs :
2.0 VGA compatible controller: Intel Corporation 4th Gen Core Processor Integrated Graphics Controller (rev 06)
model name : Intel(R) Core(TM) i5-4210M CPU @ 2.60GHz
cpu MHz : 2639.196
model name : Intel(R) Core(TM) i5-4210M CPU @ 2.60GHz
cpu MHz : 2642.529
model name : Intel(R) Core(TM) i5-4210M CPU @ 2.60GHz
cpu MHz : 2632.531
model name : Intel(R) Core(TM) i5-4210M CPU @ 2.60GHz
cpu MHz : 2629.516
dimensions: 5280x1080 pixels (1397x286 millimeters)
depth of root window: 24 planes
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
--
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile
OpenGL core profile version string: 3.3 (Core Profile) Mesa 12.0.3
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
GL_AMD_draw_buffers_blend, GL_AMD_performance_monitor,
--
OpenGL version string: 3.0 Mesa 12.0.3
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
GL_AMD_draw_buffers_blend, GL_AMD_performance_monitor,
--
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 12.0.3
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
GL_APPLE_texture_max_level, GL_EXT_blend_func_extended,
Linux 4.7.5-200.fc24.x86_64
hth