Bonjour,
j'ai des problèmes avec audacity sur mon poste
les boutons de commandes : avance, arrêt, enregistrement... disparaissent quand la souris passe dessus mais le clic est quand même actif à condition de bien repérer la place !
et il plante très souvent.
Quelques infos
Nom : audacity-freeworld
Architectur : x86_64
Époque : 0
Version : 2.1.2
Révision : 2.fc24
0.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Cedar [Radeon HD 5000/6000/7350/8350 Series]
model name : AMD Phenom(tm) II X4 960T Processor
cpu MHz : 800.000
model name : AMD Phenom(tm) II X4 960T Processor
cpu MHz : 800.000
model name : AMD Phenom(tm) II X4 960T Processor
cpu MHz : 800.000
model name : AMD Phenom(tm) II X4 960T Processor
cpu MHz : 800.000
dimensions: 1920x1080 pixels (508x285 millimeters)
depth of root window: 24 planes
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
--
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD CEDAR (DRM 2.45.0 / 4.7.3-200.fc24.x86_64, LLVM 3.8.0)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 12.0.3
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
GL_AMD_performance_monitor, GL_AMD_pinned_memory,
--
OpenGL version string: 3.0 Mesa 12.0.3
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
GL_AMD_performance_monitor, GL_AMD_pinned_memory,
--
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 12.0.3
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
GL_APPLE_texture_max_level, GL_EXT_base_instance,
GL_EXT_blend_func_extended, GL_EXT_blend_minmax,
Linux 4.7.3-200.fc24.x86_64
merci
Gérard