Bonjour, jusqu'à tout récemment je pouvais jouer à MW2 (mis à part le bug bidon de la souris ça fonctionnait très bien !). Seulement, depuis plusieurs jours lorsque je le lance, le .exe plante.
Voilà les informations détaillées du plantage :
Unhandled exception: page fault on write access to 0xaaf8d315 in 32-bit code (0xf77e5db4).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:f77e5db4 ESP:0033ecdc EBP:0033edf4 EFLAGS:00010202( R- -- I - - - )
EAX:f567f304 EBX:f77fafc4 ECX:01735315 EDX:a9858000
ESI:f5bbc1fc EDI:00b67d70
Stack dump:
0x0033ecdc: 7ca4add0 00000000 00000001 00000001
0x0033ecec: 00000000 f5558000 01dc7000 00000005
0x0033ecfc: 00000000 0033edb8 00000000 f764fff4
0x0033ed0c: 00000010 f76503e0 f76503e0 f752270c
0x0033ed1c: 7ca48a50 00000000 00000084 7ca4ac18
0x0033ed2c: f77f3be6 0033ecf0 f77fb51c 00000000
Backtrace:
=>0 0xf77e5db4 _dl_relocate_object+0xd74() in ld-linux.so.2 (0x0033edf4)
1 0xf77ed3ab dl_open_worker+0x2aa() in ld-linux.so.2 (0x00000000)
2 0xf77e8d0f _dl_catch_error+0x6e() in ld-linux.so.2 (0x0033efa4)
3 0xf77ecd06 _dl_open+0x95() in ld-linux.so.2 (0x0033efa4)
4 0xf74a1c09 __i686.get_pc_thunk.bx+0xaf() in libdl.so.2 (0x80000102)
5 0xf77e8d0f _dl_catch_error+0x6e() in ld-linux.so.2 (0x0033f12c)
6 0xf74a23ba _dlerror_run+0x89() in libdl.so.2 (0x0033f12c)
7 0xf74a1cb7 __dlopen_check+0x46() in libdl.so.2 (0x0033f184)
8 0xf767566a wine_dlopen+0x39() in libwine.so.1 (0x0033f184)
9 0x7dfd7af5 in winex11 (+0x37af4) (0x0033f384)
10 0x7dfdbb8a in winex11 (+0x3bb89) (0x0033f3d4)
11 0x7ea90d5b wglGetProcAddress+0x6a() in gdi32 (0x0033f424)
12 0x7e5efe19 in wined3d (+0x5fe18) (0x0033f8c4)
13 0x7e5f5d24 in wined3d (+0x65d23) (0x0033f8e4)
14 0x7e6784b6 wined3d_create+0x65() in wined3d (0x0033f924)
15 0x7e6ddf28 Direct3DCreate9+0x67() in d3d9 (0x0033f954)
16 0x1002ca19 in gameoverlayrenderer (+0x2ca18) (0x0033fe70)
17 0x7b859e7c call_process_entry+0xb() in kernel32 (0x0033fe88)
18 0x7b85b100 in kernel32 (+0x4b0ff) (0x0033fec8)
19 0x7efa23f0 call_thread_func_wrapper+0xb() in ntdll (0x0033fed8)
20 0x7efa51fe call_thread_func+0x7d() in ntdll (0x0033ffa8)
21 0x7efa23ce RtlRaiseException+0x21() in ntdll (0x0033ffc8)
22 0x7ef798ef call_dll_entry_point+0x33e() in ntdll (0x0033ffe8)
23 0xf767877d wine_call_on_stack+0x1c() in libwine.so.1 (0x00000000)
24 0xf767885c wine_switch_to_stack+0x2b() in libwine.so.1 (0xffca7b58)
25 0x7ef7f5f6 LdrInitializeThunk+0x3b5() in ntdll (0xffca7bc8)
26 0x7b86122b __wine_kernel_init+0xa1a() in kernel32 (0xffca8d68)
27 0x7ef7fd5b __wine_process_init+0x26a() in ntdll (0xffca8de8)
28 0xf7675cac wine_init+0x28b() in libwine.so.1 (0xffca8e48)
29 0x7bf00d2c main+0x8b() in <wine-loader> (0xffca9298)
30 0xf74bf6b3 __libc_start_main+0xf2() in libc.so.6 (0x00000000)
0xf77e5db4 _dl_relocate_object+0xd74 in ld-linux.so.2: movl %edi,0x0(%ecx,%edx,1)
Modules:
Module Address Debug info Name (84 modules)
PE 400000- 7091000 Deferred iw4mp
PE 10000000-10092000 Export gameoverlayrenderer
PE 18000000-18033000 Deferred binkw32
PE 21100000-21197000 Deferred mss32
PE 3b400000-3b41d000 Deferred steam_api
ELF 7b800000-7ba24000 Dwarf kernel32<elf>
\-PE 7b810000-7ba24000 \ kernel32
ELF 7bf00000-7bf04000 Dwarf <wine-loader>
ELF 7dcf9000-7dd2f000 Deferred uxtheme<elf>
\-PE 7dd00000-7dd2f000 \ uxtheme
ELF 7dd45000-7dd4a000 Deferred libxfixes.so.3
ELF 7dd4a000-7dd54000 Deferred libxcursor.so.1
ELF 7dda6000-7ddce000 Deferred libexpat.so.1
ELF 7ddce000-7de02000 Deferred libfontconfig.so.1
ELF 7de02000-7de05000 Deferred libxcomposite.so.1
ELF 7de05000-7de0d000 Deferred libxrandr.so.2
ELF 7de0d000-7de17000 Deferred libxrender.so.1
ELF 7de17000-7de35000 Deferred libxcb.so.1
ELF 7de35000-7df6e000 Deferred libx11.so.6
ELF 7df6e000-7df81000 Deferred libxext.so.6
ELF 7df81000-7df9a000 Deferred libice.so.6
ELF 7df9a000-7e034000 Dwarf winex11<elf>
\-PE 7dfa0000-7e034000 \ winex11
ELF 7e034000-7e0d1000 Deferred libfreetype.so.6
ELF 7e0f6000-7e11a000 Deferred imm32<elf>
\-PE 7e100000-7e11a000 \ imm32
ELF 7e11a000-7e18c000 Deferred ddraw<elf>
\-PE 7e120000-7e18c000 \ ddraw
ELF 7e18c000-7e28f000 Deferred comctl32<elf>
\-PE 7e190000-7e28f000 \ comctl32
ELF 7e28f000-7e301000 Deferred shlwapi<elf>
\-PE 7e2a0000-7e301000 \ shlwapi
ELF 7e301000-7e525000 Deferred shell32<elf>
\-PE 7e310000-7e525000 \ shell32
ELF 7e525000-7e53c000 Deferred powrprof<elf>
\-PE 7e530000-7e53c000 \ powrprof
ELF 7e53c000-7e584000 Deferred dsound<elf>
\-PE 7e540000-7e584000 \ dsound
ELF 7e584000-7e6c8000 Dwarf wined3d<elf>
\-PE 7e590000-7e6c8000 \ wined3d
ELF 7e6c8000-7e706000 Dwarf d3d9<elf>
\-PE 7e6d0000-7e706000 \ d3d9
ELF 7e706000-7e721000 Deferred libresolv.so.2
ELF 7e746000-7e769000 Deferred iphlpapi<elf>
\-PE 7e750000-7e769000 \ iphlpapi
ELF 7e769000-7e79d000 Deferred ws2_32<elf>
\-PE 7e770000-7e79d000 \ ws2_32
ELF 7e79d000-7e7b8000 Deferred wsock32<elf>
\-PE 7e7a0000-7e7b8000 \ wsock32
ELF 7e7b8000-7e7e2000 Deferred msacm32<elf>
\-PE 7e7c0000-7e7e2000 \ msacm32
ELF 7e7e2000-7e860000 Deferred rpcrt4<elf>
\-PE 7e7f0000-7e860000 \ rpcrt4
ELF 7e860000-7e988000 Deferred ole32<elf>
\-PE 7e880000-7e988000 \ ole32
ELF 7e988000-7e9f1000 Deferred advapi32<elf>
\-PE 7e990000-7e9f1000 \ advapi32
ELF 7e9f1000-7ea0e000 Deferred libgcc_s.so.1
ELF 7ea0e000-7eadb000 Dwarf gdi32<elf>
\-PE 7ea20000-7eadb000 \ gdi32
ELF 7eadb000-7ec2d000 Deferred user32<elf>
\-PE 7eaf0000-7ec2d000 \ user32
ELF 7ec2d000-7ecde000 Deferred winmm<elf>
\-PE 7ec30000-7ecde000 \ winmm
ELF 7eede000-7ef09000 Deferred libm.so.6
ELF 7ef09000-7ef0e000 Deferred libxxf86vm.so.1
ELF 7ef0e000-7ef11000 Deferred libxinerama.so.1
ELF 7ef11000-7ef14000 Deferred libxau.so.6
ELF 7ef14000-7ef2e000 Deferred version<elf>
\-PE 7ef20000-7ef2e000 \ version
ELF 7ef2e000-7f000000 Dwarf ntdll<elf>
\-PE 7ef40000-7f000000 \ ntdll
ELF f5558000-f7394000 Deferred libnvidia-glcore.so.290.10
ELF f7394000-f746b000 Deferred libgl.so.1
ELF f7491000-f7497000 Deferred libuuid.so.1
ELF f7497000-f749f000 Deferred libsm.so.6
ELF f74a1000-f74a6000 Dwarf libdl.so.2
ELF f74a6000-f7654000 Dwarf libc.so.6
ELF f7654000-f766f000 Deferred libpthread.so.0
ELF f766f000-f77b3000 Dwarf libwine.so.1
ELF f77b3000-f77c0000 Deferred libnss_files.so.2
ELF f77ca000-f77ce000 Deferred libnvidia-tls.so.290.10
ELF f77d9000-f77fc000 Dwarf ld-linux.so.2
ELF f77fc000-f77fd000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
0000000e services.exe
0000001f 0
0000001e 0
00000015 0
00000010 0
0000000f 0
00000012 winedevice.exe
0000001c 0
00000019 0
00000014 0
00000013 0
0000001a plugplay.exe
00000020 0
0000001d 0
0000001b 0
00000021 explorer.exe
00000022 0
00000023 Steam.exe
00000056 0
00000055 0
00000054 1
00000053 1
00000052 1
00000050 0
0000004f 0
0000004e 1
0000004d 1
0000004c 0
0000004b 0
0000004a 0
00000049 0
00000048 0
00000047 0
00000040 0
0000003a 0
00000027 0
0000000d 0
00000009 0
0000000b 0
00000043 0
00000042 0
00000041 0
0000003f 0
0000003e 0
0000003d 0
0000003c 0
0000003b 0
00000039 0
00000038 0
00000037 0
00000036 0
00000035 0
00000034 0
00000033 0
00000032 0
00000031 0
00000030 0
0000002f 0
0000002e 0
0000002d 0
0000002c 0
0000002b 0
0000002a 0
00000029 0
00000028 0
00000026 0
00000025 0
00000024 0
00000057 (D) C:\Program Files (x86)\Steam\SteamApps\common\call of duty modern warfare 2\iw4mp.exe
00000058 0 <==
System information:
Wine build: wine-1.4
Platform: i386 (WOW64)
Host system: Linux
Host version: 3.3.0-4.fc16.x86_64
Je ne comprend pas trop pourquoi il fonctionnait récemment et là non ... Je n'ai pas touché à la configuration de Wine donc ...
Sinon tant que j'y suis, parfois sous certains jeux, le clavier passe en qwerty (et comme on ne peut pas changer les commandes IG c'est un peu embêtant 😃 ) quelqu'un aurait une solution pour le forcer en azerty ?
Merci.