Ouep, pas le top ton torrent ...
"taspring_0.72b-english.run" : Aborting the torrent as it was rejected by the tracker while not connected to any peers. Message from the tracker: unregistered torrent
Merci quand même !!
Par contre, j'aivait pas vus qu'il était dans la doc ... j'ai du mal regarder !!
edit : le truck ne compile toujours pas ... (peuvent pas utiliser des makefiles, comme tout le monde !!)
Le scons ma met ceci :
[root@alexi spring_0.74b3]# scons
scons: Reading SConscript files ...
make: Rien à faire pour « all ».
Succes building streflop!
Updating bitmaps.sdz
Updating springcontent.sdz
scons: done reading SConscript files.
scons: Building targets ...
g++ -o build/rts/Rendering/FartextureHandler.o -c -fsingle-precision-constant -frounding-math -fsignaling-nans -mieee-fp -O2 -pipe -fno-strict-aliasing -fvisibility=hidden -mfpmath=387 -pthread -DNDEBUG -D_SZ_ONE_DIRECTORY -D_GNU_SOURCE=1 -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -DSTREFLOP_X87 -DNO_AVI -Irts -Irts/System -Ilua/luabind -Ilua/lua/include -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 rts/Rendering/FartextureHandler.cpp
scons: *** [build/rts/Rendering/FartextureHandler.o] Error 1
scons: building terminated because of errors.
Alors que si j'essaye de compiler dirrectement, il y a beacoups de warnigs, mais ca marche !!
[root@alexi spring_0.74b3]# g++ -o build/rts/Rendering/FartextureHandler.o -c -fsingle-precision-constant -frounding-math -fsignaling-nans -mieee-fp -O2 -pipe -fno-strict-aliasing -fvisibility=hidden -mfpmath=387 -pthread -D_SZ_ONE_DIRECTORY -D_GNU_SOURCE=1 -D_REENTRANT -DDIRECT_CONTROL_ALLOWED -DSTREFLOP_X87 -DNO_AVI -Irts -Irts/System -Ilua/luabind -Ilua/lua/include -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 rts/Rendering/FartextureHandler.cpp
rts/lib/streflop/Random.h:128: attention : lowering visibility of 'a_type streflop::Random(streflop::RandomState&) [with a_type = char]' to match its type
rts/lib/streflop/Random.h:128: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = char]' to match its type
rts/lib/streflop/Random.h:128: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = char]' to match its type
rts/lib/streflop/Random.h:128: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = char]' to match its type
rts/lib/streflop/Random.h:128: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = char]' to match its type
rts/lib/streflop/Random.h:129: attention : lowering visibility of 'a_type streflop::Random(streflop::RandomState&) [with a_type = unsigned char]' to match its type
rts/lib/streflop/Random.h:129: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = unsigned char]' to match its type
rts/lib/streflop/Random.h:129: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = unsigned char]' to match its type
rts/lib/streflop/Random.h:129: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = unsigned char]' to match its type
rts/lib/streflop/Random.h:129: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = unsigned char]' to match its type
rts/lib/streflop/Random.h:130: attention : lowering visibility of 'a_type streflop::Random(streflop::RandomState&) [with a_type = short int]' to match its type
rts/lib/streflop/Random.h:130: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = short int]' to match its type
rts/lib/streflop/Random.h:130: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = short int]' to match its type
rts/lib/streflop/Random.h:130: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = short int]' to match its type
rts/lib/streflop/Random.h:130: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = short int]' to match its type
rts/lib/streflop/Random.h:131: attention : lowering visibility of 'a_type streflop::Random(streflop::RandomState&) [with a_type = short unsigned int]' to match its type
rts/lib/streflop/Random.h:131: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = short unsigned int]' to match its type
rts/lib/streflop/Random.h:131: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = short unsigned int]' to match its type
rts/lib/streflop/Random.h:131: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = short unsigned int]' to match its type
rts/lib/streflop/Random.h:131: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = short unsigned int]' to match its type
rts/lib/streflop/Random.h:132: attention : lowering visibility of 'a_type streflop::Random(streflop::RandomState&) [with a_type = int]' to match its type
rts/lib/streflop/Random.h:132: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = int]' to match its type
rts/lib/streflop/Random.h:132: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = int]' to match its type
rts/lib/streflop/Random.h:132: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = int]' to match its type
rts/lib/streflop/Random.h:132: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = int]' to match its type
rts/lib/streflop/Random.h:133: attention : lowering visibility of 'a_type streflop::Random(streflop::RandomState&) [with a_type = unsigned int]' to match its type
rts/lib/streflop/Random.h:133: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = unsigned int]' to match its type
rts/lib/streflop/Random.h:133: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = unsigned int]' to match its type
rts/lib/streflop/Random.h:133: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = unsigned int]' to match its type
rts/lib/streflop/Random.h:133: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = unsigned int]' to match its type
rts/lib/streflop/Random.h:134: attention : lowering visibility of 'a_type streflop::Random(streflop::RandomState&) [with a_type = long int]' to match its type
rts/lib/streflop/Random.h:134: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = long int]' to match its type
rts/lib/streflop/Random.h:134: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = long int]' to match its type
rts/lib/streflop/Random.h:134: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = long int]' to match its type
rts/lib/streflop/Random.h:134: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = long int]' to match its type
rts/lib/streflop/Random.h:135: attention : lowering visibility of 'a_type streflop::Random(streflop::RandomState&) [with a_type = long unsigned int]' to match its type
rts/lib/streflop/Random.h:135: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = long unsigned int]' to match its type
rts/lib/streflop/Random.h:135: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = long unsigned int]' to match its type
rts/lib/streflop/Random.h:135: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = long unsigned int]' to match its type
rts/lib/streflop/Random.h:135: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = long unsigned int]' to match its type
rts/lib/streflop/Random.h:136: attention : lowering visibility of 'a_type streflop::Random(streflop::RandomState&) [with a_type = long long int]' to match its type
rts/lib/streflop/Random.h:136: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = long long int]' to match its type
rts/lib/streflop/Random.h:136: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = long long int]' to match its type
rts/lib/streflop/Random.h:136: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = long long int]' to match its type
rts/lib/streflop/Random.h:136: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = long long int]' to match its type
rts/lib/streflop/Random.h:137: attention : lowering visibility of 'a_type streflop::Random(streflop::RandomState&) [with a_type = long long unsigned int]' to match its type
rts/lib/streflop/Random.h:137: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = long long unsigned int]' to match its type
rts/lib/streflop/Random.h:137: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = long long unsigned int]' to match its type
rts/lib/streflop/Random.h:137: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = long long unsigned int]' to match its type
rts/lib/streflop/Random.h:137: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = long long unsigned int]' to match its type
rts/lib/streflop/Random.h:193: attention : lowering visibility of 'a_type streflop::Random12(streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = float]' to match its type
rts/lib/streflop/Random.h:193: attention : lowering visibility of 'a_type streflop::Random12(streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = float]' to match its type
rts/lib/streflop/Random.h:193: attention : lowering visibility of 'a_type streflop::Random12(streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = float]' to match its type
rts/lib/streflop/Random.h:193: attention : lowering visibility of 'a_type streflop::Random12(streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = float]' to match its type
rts/lib/streflop/Random.h:193: attention : lowering visibility of 'a_type streflop::Random(streflop::RandomState&) [with a_type = float]' to match its type
rts/lib/streflop/Random.h: In function 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = float]':
rts/lib/streflop/Random.h:193: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = float]' to match its type
rts/lib/streflop/Random.h: In function 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = float]':
rts/lib/streflop/Random.h:193: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = float]' to match its type
rts/lib/streflop/Random.h: In function 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = float]':
rts/lib/streflop/Random.h:193: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = float]' to match its type
rts/lib/streflop/Random.h: In function 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = float]':
rts/lib/streflop/Random.h:193: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = float]' to match its type
rts/lib/streflop/Random.h: At global scope:
rts/lib/streflop/Random.h:194: attention : lowering visibility of 'a_type streflop::Random12(streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = double]' to match its type
rts/lib/streflop/Random.h:194: attention : lowering visibility of 'a_type streflop::Random12(streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = double]' to match its type
rts/lib/streflop/Random.h:194: attention : lowering visibility of 'a_type streflop::Random12(streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = double]' to match its type
rts/lib/streflop/Random.h:194: attention : lowering visibility of 'a_type streflop::Random12(streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = double]' to match its type
rts/lib/streflop/Random.h:194: attention : lowering visibility of 'a_type streflop::Random(streflop::RandomState&) [with a_type = double]' to match its type
rts/lib/streflop/Random.h: In function 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = double]':
rts/lib/streflop/Random.h:194: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = double]' to match its type
rts/lib/streflop/Random.h: In function 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = double]':
rts/lib/streflop/Random.h:194: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = double]' to match its type
rts/lib/streflop/Random.h: In function 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = double]':
rts/lib/streflop/Random.h:194: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = double]' to match its type
rts/lib/streflop/Random.h: In function 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = double]':
rts/lib/streflop/Random.h:194: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = double]' to match its type
rts/lib/streflop/Random.h: At global scope:
rts/lib/streflop/Random.h:197: attention : lowering visibility of 'a_type streflop::Random12(streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = long double]' to match its type
rts/lib/streflop/Random.h:197: attention : lowering visibility of 'a_type streflop::Random12(streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = long double]' to match its type
rts/lib/streflop/Random.h:197: attention : lowering visibility of 'a_type streflop::Random12(streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = long double]' to match its type
rts/lib/streflop/Random.h:197: attention : lowering visibility of 'a_type streflop::Random12(streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = long double]' to match its type
rts/lib/streflop/Random.h:197: attention : lowering visibility of 'a_type streflop::Random(streflop::RandomState&) [with a_type = long double]' to match its type
rts/lib/streflop/Random.h: In function 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = long double]':
rts/lib/streflop/Random.h:197: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = true, a_type = long double]' to match its type
rts/lib/streflop/Random.h: In function 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = long double]':
rts/lib/streflop/Random.h:197: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = true, bool include_max = false, a_type = long double]' to match its type
rts/lib/streflop/Random.h: In function 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = long double]':
rts/lib/streflop/Random.h:197: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = true, a_type = long double]' to match its type
rts/lib/streflop/Random.h: In function 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = long double]':
rts/lib/streflop/Random.h:197: attention : lowering visibility of 'a_type streflop::Random(a_type, a_type, streflop::RandomState&) [with bool include_min = false, bool include_max = false, a_type = long double]' to match its type
rts/lib/streflop/Random.h: At global scope:
rts/lib/streflop/Random.h:229: attention : lowering visibility of 'a_type streflop::NRandom(a_type, a_type, a_type*, streflop::RandomState&) [with a_type = streflop::Simple]' to match its type
rts/lib/streflop/Random.h:230: attention : lowering visibility of 'a_type streflop::NRandom(a_type, a_type, a_type*, streflop::RandomState&) [with a_type = streflop::Double]' to match its type
rts/lib/streflop/Random.h:232: attention : lowering visibility of 'a_type streflop::NRandom(a_type, a_type, a_type*, streflop::RandomState&) [with a_type = streflop::Extended]' to match its type
rts/lib/streflop/Random.h:236: attention : lowering visibility of 'a_type streflop::NRandom(a_type*, streflop::RandomState&) [with a_type = streflop::Simple]' to match its type
rts/lib/streflop/Random.h:237: attention : lowering visibility of 'a_type streflop::NRandom(a_type*, streflop::RandomState&) [with a_type = streflop::Double]' to match its type
rts/lib/streflop/Random.h:239: attention : lowering visibility of 'a_type streflop::NRandom(a_type*, streflop::RandomState&) [with a_type = streflop::Extended]' to match its type
edit II : j'ai trouvé un autre mirroir pour le loki :
jeuvinux ...
Mais, vus que même jeuvinux, dans la présentation du jeu (
ici) dise d'utiliser les sources, je me demande si ca vaut la peine d'installer celui-la ...