J'ai aussi le problème pour America's Army :
$ armyops
Xlib: extension "XiG-SUNDRY-NONSTANDARD" missing on display ":0.0".
Developer Backtrace:
[ 1] ./armyops-bin [0x846ffd1]
[ 2] [0x839420]
[ 3] ./armyops-bin(SetVertexStreams__22FOpenGLRenderInterface13EVertexShaderPP13FVertexStreami+0x567) [0x8504cfb]
[ 4] ./armyops-bin(Render__12FBspDrawListP15FLevelSceneNodeP16FRenderInterface+0x3b4) [0x83e98b0]
[ 5] ./armyops-bin(RenderLevel__FP15FLevelSceneNodeP16FRenderInterface+0x22dc) [0x8241970]
[ 6] ./armyops-bin(Render__15FLevelSceneNodeP16FRenderInterface+0x835) [0x8226785]
[ 7] ./armyops-bin(Render__16FPlayerSceneNodeP16FRenderInterface+0x378) [0x822aa3c]
[ 8] ./armyops-bin(Draw__11UGameEngineP9UViewportiPUcPi+0x3bc) [0x8171968]
[ 9] ./armyops-bin(Repaint__12USDLViewporti+0x27) [0x84faa9f]
[10] ./armyops-bin(Tick__10USDLClient+0x79) [0x84f85d5]
[11] ./armyops-bin(Tick__11UGameEnginef+0x261d) [0x8176ffd]
[12] ./armyops-bin(SDL_SetVideoMode+0x851) [0x810541d]
[13] ./armyops-bin(main+0x57a7) [0x810e8c7]
[14] /lib/libc.so.6(__libc_start_main+0xdc) [0x86c7e4]
[15] ./armyops-bin(SDL_SetVideoMode+0xe5) [0x8104cb1]
Signal: SIGSEGV [segmentation fault]
Aborting.
Mais d'où ça vient ces segmentation faults ??